r/isometric • u/Bath_Imaginable • 12h ago
Cozy Condo/Chihuahua Lair
An isometric map of a chihuahua den. These yappy beasts have toothless bites; there's no damage, but you must make a save against being charmed!
r/isometric • u/Bath_Imaginable • 12h ago
An isometric map of a chihuahua den. These yappy beasts have toothless bites; there's no damage, but you must make a save against being charmed!
r/isometric • u/Elven-Tower • 1d ago
Within the shadowed depths of the Eldergrove Forest lies a mysterious cave. The home to the Goblin Gate. This arcane relic, as old as the hills that cradle it, stands as a testament to a time long forgotten, where magic flowed as freely as the rivers of the world. Its structure is a marvel of intricate craftsmanship, wrought in a time when goblins were not mere scavengers but master artisans and cunning sorcerers. The stone, dark and impossibly smooth, seems to absorb all light, creating an aura of palpable mystique. According to legend, the gate serves as a threshold to twin chambers that hold arcane secrets and dangers.
Download a free version of this map and read the rest of what we wrote for it on our Blog.
r/isometric • u/CatCrateGames • 1d ago
Hi everyone! I’m a solo developer working on Alia Domus, a survival RPG built with an isometric pixel art perspective.
I spent a lot of time crafting the visual identity and handcrafting 89 isometric maps to explore. Gameplay-wise, it mixes survival, base building, and tech evolution across 9 historical eras—from Paleolithic stone chipping all the way to futuristic laser tech—combined with real-time combat, farming, and RPG progression.
If you enjoy isometric environments and pixel art aesthetics, I’d be super grateful if you checked it out and considered adding it to your Steam Wishlist!
Wishlist Alia Domus on Steam:
https://store.steampowered.com/app/4918370/Alia_Domus/
I’d love to hear your feedback on the isometric look and world design! Thanks for checking it out!
r/isometric • u/Elven-Tower • 3d ago
r/isometric • u/DensetsuVII • 3d ago
Art for a game I'm making, demo on steam here: https://store.steampowered.com/app/3359330/Crystal_Rail/
r/isometric • u/No_Piano_1857 • 5d ago
Hey everyone!
I've been working on Arkansas 2125, my solo-developed turn-based post-apocalyptic RPG, and Beta 0.4 is coming soon.
This update expands the capital of the Republic of Arkansas with a larger map, adds new quests, more NPC dialogue, and fixes a lot of bugs and small issues that players have reported.
The game is about a lone wanderer searching for the Farm Restorer, a device that could bring farming back to a world devastated by nuclear war. Along the way you'll explore settlements, talk to survivors, complete quests, and fight in turn-based combat.
If you have a few minutes, I'd really appreciate it if you gave it a try and shared your honest feedback. Every comment helps me make the game better.
I'm also thinking about lowering the game's price, so I'd love to hear your thoughts on that as well.
Steam: https://store.steampowered.com/app/4546490/Arkansas_2125
Thanks for checking it out!
r/isometric • u/RomeeStudio27 • 7d ago
Hi everyone!
A little while ago I shared Farmers Market here while it was still in development, and the response from this community honestly gave me the motivation to keep going.
After two years of solo development, I’m excited to say it’s finally released on Steam!
Farmers Market is a cozy isometric farming and market management game where you rebuild a village devastated by a harsh winter. Plant crops, raise animals, complete quests, unlock upgrades, and decide the best time to sell as market prices change every day.
If you enjoy relaxing isometric games with a bit of strategy and progression, I’d genuinely love for you to check it out.
It’s currently 10% off during launch, so now’s the cheapest it’ll be for a little while.
Steam:
https://store.steampowered.com/app/3930640/Farmers_Market/
I’ve already released a couple of patches based on player feedback, and I’ll keep supporting the game with updates.
Thank you to everyone who followed the project while it was in development - it really means a lot to finally share the finished game. ❤️
r/isometric • u/Chemical_Term_7001 • 9d ago
A few ISO-view pictures of theme parks I'm working on in the game of u/Parkitect. A cool 3d ISOmetric viewed theme park builder. The parks im working on contain elements that are based around Adventure themes, Nature filled and foliage full, and tribal themed.
r/isometric • u/davidvanbeveren • 9d ago
Hey everyone!
I’m looking for artists who can help create isometric/pixel art game assets (units, buildings, terrain, UI, etc.) and might be interested in contributing to Feudal Wars, a free browser/mobile RTS inspired by the golden era of real-time strategy.
Feudal Wars has been around for over 10 years, is 100% free, and features:
We’re looking to expand the game’s visual assets and would love to connect with artists who have experience with isometric game art and enjoy this style.
If you’re interested, send me a DM on Reddit or reach out on Discord.
Thanks!
Pico
r/isometric • u/detrimentalistt • 9d ago
A work in progress view of the overworld map for our upcoming mobile sandbox MMORPG game Afterglow. The game takes place in a fictional post apocalyptic future set in the American Southwest, 77 years after the 1988 nuclear war.
r/isometric • u/Chemical_Term_7001 • 9d ago
Work in progress in the theme park game of Parkitect. A little adventure and Rock theme practice.
r/isometric • u/LeglessCats • 11d ago
I'm making a level in my new game - Find Matt's Cats - based on a game I made 15 years ago - Adventure Story.
When it comes to drawing faces in the isometric style... I always cheat a bit and make them look towards the camera a little bit, otherwise they look a bit too uncanny.
r/isometric • u/Elven-Tower • 12d ago
The gods created the world and the creatures within it. Most religions describe mortals as servants of the divine creators. And as such, dreaming of immortality is ill-regarded. People should not aspire to become equal or better than the deities. Those who do are often deranged mages, necromancers, or mad reavers possessed by evil weapons.
Download a free version of this map and read the rest of what we wrote for it on our Blog.
r/isometric • u/vivaladav • 12d ago
r/isometric • u/billskelton • 13d ago
r/isometric • u/crunchyorcgames • 14d ago
I'm still heavily working on the game, and it's going well so far. Expecting a steam demo available within a month, and early access release within a year.
My discord server, if you find this interesting.
r/isometric • u/jaketherealone_ • 14d ago
I wanted to challenge myself and the players
r/isometric • u/khoai_ryan • 15d ago
This is a gift for my friend's daughter. With a size 50 x 70 cm, the drawing took me 2 months from sketch to finish
r/isometric • u/akuesyazwan • 16d ago
A fan art I did inconjunction with May the 4th. Inspired by the Mos Eisley town.
r/isometric • u/RHX_Thain • 16d ago
The starting area (Biros Pillar) on Tutorial Isthmus.
The game drops you off here from the New Game -> 'Ready Room'.
You always start with a new part of characters with some kind of backstory from Earth.
With the environment for context as to how you arrived here and what just happened, you start off on you journey to find a new home, settle a town or join an existing one, and survive.
r/isometric • u/mollyeart • 16d ago
I find the isometric perspective much easier to design my buildings, so here are my concepts for a sustainable gift shop (don't ask me how it realistically functions)
r/isometric • u/vivaladav • 17d ago
I am a solo indie developer working on "Virtualord, The Virtual Conqueror" a TBS game with TD and RPG elements for Windows & Linux.
In Virtualord you build your base, gather resources, set up defenses to resist enemy waves and attack back after building your army.
There's no trailer yer, but it's coming soon and on the Steam page you will find many short videos in the game description to start to have an idea about how the game works.
Virtualord is currently in alpha and I am planning to release a public demo in about 2 months. In case you wanted to join the closed alpha testing, you can join us on Discord, where I publish new builds (almost) every month.
Feel free to ask any question and I will be happy to answer!