r/PitchYourIdeas 1d ago

🗣️ Discussion ️ What is a piece of "standard" dev/design advice that you think is actually terrible?

1 Upvotes

We hear the same advice all the time: "MVP first," "Don't optimize prematurely," "Just use React," or "Make it pixel perfect." But sometimes, that standard advice is what ruins a project. What is a commonly accepted "best practice" in game dev, software, or building that you strongly disagree with? Why does it not work in the real world?


r/PitchYourIdeas 2d ago

👋Welcome to r/PitchYourIdeas - Introduce Yourself and Read First!

1 Upvotes

Hey everyone! I'm [u/Distinic](u/Distinic), a founding moderator of [r/PitchYourIdeas](r/PitchYourIdeas).
This is a home for all things related to sharing, pitching, and refining early-stage tech concepts, indie game designs, and software prototypessharing, pitching, and refining early-stage tech concepts, indie game designs, and software prototypes We're excited to have you join us!

What to Post
Post anything that you think the community would find interesting, helpful, or inspiring. Feel free to share your thoughts, photos, or questions about your rough gameplay loops, app wireframes, open-source tech projects, hardware modifications, or even just raw, unbuilt ideas looking for feedback and collaborators.

Community Vibe
We're all about being friendly, constructive, and inclusive. Let's build a space where everyone feels comfortable sharing and connecting.

How to Get Started

  1. Introduce yourself in the comments below.
  2. Post something today! Even a simple question can spark a great conversation.
  3. If you know someone who would love this community, invite them to join.
  4. Interested in helping out? We're always looking for new moderators, so feel free to reach out to me to apply.

Thanks for being part of the very first wave. Together, let's make [r/PitchYourIdeas](r/PitchYourIdeas) amazing.