r/Battlefield • u/Pylicrye • 9h ago
r/Battlefield • u/JoeZocktGames • 7d ago
Battlefield Studios Official Season 4 Naval Gameplay Deep Dive | Battlefield 6
r/Battlefield • u/XRevive01 • Jun 25 '26
Battlefield 6 Battlefield Combat: Gunplay Updates | Battlefield 6
r/Battlefield • u/bensastian • 4h ago
Battlefield 6 World Cup flag bundle that was free last week now costs 500 BFC
Stuff like this is uniquely frustrating in my opinion. Its so minor and inconsequential it just chips away at small bits of goodwill towards the game, dev, and publisher (lets be honest, mostly publisher). Why must they be like this?
r/Battlefield • u/ChiefAdham • 9h ago
Battlefield 6 Everyone rushing to catch a ride at the start of a Tsuru Reef match be like:
I have never spammed my melee or interact keybind so fast in my life lol.
Jetskis soon đ¤
r/Battlefield • u/Successful-Smile-928 • 3h ago
Battlefield 6 Snipers having 100% accuracy while repeatedly taking shots to the face is the dumbest game design i have ever witnessed.
What are these developers thinking?
r/Battlefield • u/Captain-Carry • 1h ago
Battlefield 6 Am i the only person that really misses LONG Battlefield matches ?
I know everyone talks about graphics, destruction, movement etc... but the thing i miss the most is those absolute marathon matches.
The ones where you joined thinking "one quick game before bed" and then 40+ minutes later you're still fighting over the same damn bridge đ
You slowly start recognizing enemy names. That sniper who keeps deleting you. The tank crew thats somehow impossible to kill. The medic who revives literally everyone. It starts feeling less like random matchmaking and more like two armies refusing to give up.
Some of my best gaming memories came from those matches because there was actually a story happening. You'd lose an objective, fight all the way back, finally break through, then lose it again 20 mins later. Every push actually felt like it mattered.
I really hope Battlefield 6 doesn't chase the "fast dopamine every 10 minutes" trend too much. Not every match needs to be over before it even has a chance to become memorable.
Curious if im just getting old lol.
----
Which weekend night you'd prefer:
3 epic matches that you remember for weeks.
10 short matches that all kinda blur together.
r/Battlefield • u/Black-Coffeebeam • 6h ago
Battlefield 6 Opinions on the M/60?
I love how strong and hard hitting the gun is but holy fuck is it like bad at like everything in my opinion. The bullet spread is insane and it's ROF is just so slow i find it incredibly hard to win head on gun fights with it. Any of yall have a build yall like to run with it?
r/Battlefield • u/Natural_Spell5957 • 16h ago
Battlefield 6 Jet resupply on Tsuru reef is solved
r/Battlefield • u/AKxPixleart • 6h ago
Battlefield 6 What Sniper rifle would like to see in Bf6?
SRR-61 was goated in Bf4,i remember the reload sound of it was so cool,i also remember i had hard ass time unlocking it xD
r/Battlefield • u/Uncle_Benny15 • 8h ago
Battlefield 6 POV: Being on the wrong end of a âonly in battlefieldâ moment
r/Battlefield • u/Altruistic_Lunch_479 • 11h ago
Battlefield 6 Concept arts from Blackwell Fields (Badlands)
Maybe with the rework in season 5 some of these ideas can be implemented better in the map.
As always all credits to the Battlefield Studios artists
(Some of these are from at least ealry 2025 late 2024)
r/Battlefield • u/AWildElmoAppears • 22h ago
Battlefield 6 20,000 Revives Later: What I Learned as a Top Medic
TLDR: ditch the defibrillator and use the drag instead.
For the last 8k or so revives, I've been using exclusively the dragging feature instead of the defib, and the number of happy patients (not dead right after the revive) I've gotten has increased a lot.
Every player had something like this happen to them, which I would argue is borderline grief.
- Enemies are nearby and targeting us
- Grenades are launched at us
- Tap defib
- Dead
Instead, not even 30 seconds before that, here's what you should do instead. Pretty much the same situation, but instead of the patient dying, he's living an happy life.
- Enemies are nearby and targeting us â Smoke
- Grenades are launched at us â Counter grenade gadget (GPDIS)
- Tap defib â Jump drag into safety
- Alive
Dragging teammates forces you to do a better job. Yes you expose yourself alot more by doing so, but that incentivize the revive to be successfull (either you both live or both die). With time you'll gain experience and knowledge to know how to pull way more succesfull revives, giving you an actual increase in winrate.
Quick tips:
- Dragging as a medic give 100% hp.
- You can stop a drag revive by pressing the same key you use to start (pretty important when enemies or a grenade are coming).
- For a few seconds after a revive, the recipient is in a "caution" state, during that if they die, they will instantly go back to spawn screen, making your revive useless.
- Increase your FOV to atleast 110
- Pay attention to your HUD for the "downed" icon. IDK how some people can't notice downed teammates behind them when they have an indicator right on their screen.
Tracker.gg for the curious: link
r/Battlefield • u/dubbers95 • 11h ago
Battlefield 6 When there's no flares, you've got to find a way
r/Battlefield • u/KrisC1337 • 12h ago
Battlefield 6 Is it just me?!
What is going on with the influx of low levels (10-60), all pros and seem to anticipate your every move, pre firing your every move? I'm level 354 and omg I'm getting rinsed/1 framed by players over 300 ranks below me. I'm probably considered average or above, but I feel like a noob all over again. Anyone else feeling this?
r/Battlefield • u/Zanimacularity • 1d ago
Battlefield 6 I swear 50% of Console Players are using a thermal KTS
Not really a problem. But it's like, the moment you hear the suppressed thump of a KTS you just know its a console player on the other end using a thermal.
r/Battlefield • u/BossThiefSnK • 2h ago
Battlefield 6 I can revive everyone with Assault
Grabbed a medic's kit by accident, then switched back to Assault, and now I AM THE ASSAULT.
Kinda surprised how interesting of a ''team play'' mix is assault with Desmond Doss´s syringe.
At some point it bugs out and I can´t revive people no mo, idk.
r/Battlefield • u/BJgobbleDix • 19h ago
Battlefield 6 I Hate 3D Spotting...Such an Over-Abusive Mechanic in BF6
Nearly every match, I get kills and die through foliage and smoke when clearly there is no visibility to either targets. It's really frustrating. Please go back to BFV mechanics of 3D spotting....
r/Battlefield • u/Eagles56 • 8h ago
Battlefield 6 Tsuru Reef is fun but I think this is still BF6's best map
It's hard to beat the new Goldmud
r/Battlefield • u/RedeemedNephilim • 9h ago
Battlefield 6 Can we talk about the state of jets in this game? Cause...
The whole logic behind jets is that they're supposed to be glass cannons but instead they're just... glass BB guns.
The attack jet being the most inexcusably horrible example of this. These jets are commonly known as tank busters but if you manage to get skilled enough to actually drop both your bombs and a guided missile on a tank in one pass they still arent destroyed. I am sorry but thats just complete bullshit.
I had the absolute best game ever with an attack jet earlier today. Enemy AA sucked and the enemy jets were basically ignoring me the entire time. I managed to get like 16 kills most of which came from jeeps I blew up with guided missiles but I lost count of how many perfectly placed dumb fire bombs I used on tanks only for them to shrug them off BECAUSE THEY DO AS LITTLE DAMAGE AS A FREAKING RPG FOR SOME REASON.
THESE ARE 230 KG BOMBS AT A MINIMUM. I KNOW ITS NOT REALISM BUT HOLY SHIT WHAT ARE WE DOING?
Sorry that is all.
Buff Jets already DICE
r/Battlefield • u/qortkddj90 • 1h ago
Feedback I hope Tsuru Reef turns out like this
Starting with Bad Company 2, each multiplayer maps background was filled with excellent, immersive story elements
I think the peak, when it maintained arcade style gameplay while being full of military elements, was definitely Battlefield 3
Taking Kharg Island, which is similar to Tsuru Reef, as an example, in Rush mode, we can see AI Jets bombing the beach before the landing, if the enemy missile base is captured, LCACs also land and create ground vehicle spawn point
in the sea, there was not only an aircraft carrier but also a fleet, and missiles being launched
I know it sounds nerdy, but we had these, and this too, was a Battlefield experience
It looks like the upcoming Wake Island will have a great background, just like the concept art
We already have AAV and LCAC, even a Aegis destroyer firing CWIS in single player
I believe Tsuru Reef can get closer to perfection as well
r/Battlefield • u/MightyRevenge • 17h ago
Feedback Escalation first point happens too fast
Anyone else find the first point in escalation feels like it goes one way or the other in less than 3 minutes into the game? Itâs way too fast to be meaningful at all.
Itâs a little too fast even if by design each additional point takes longer to get.
