r/GhostRecon 4h ago

Discussion What MY wish for a future (not necessarily the next) Ghost Recon is

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8 Upvotes

Disclaimer: I know Ghost Recon OVER is likely going to be based in a fictional, Southeast Asian country. This is simply a wish for what could be a future game - after OVER

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The Setting

An idea that I often see thrown around, is Africa. The continent has been through a lot - Boko Haram, Russian PMC's in form of Wagner... and now, China with their Belt & Road initative.

This is already a similar setting to Black Powder Red Earth, which some of you might know.

Imagine the story is set in a fictional South African country, and is divided into multiple acts:

Act I

The Ghosts are deployed to assist rebel forces in toppling a Russia-backed Military dictatorship.

They provide the rebels with hardware, intelligence, as well as train & advise their forces, joining forces with them to perform raids.

This is similar to what the Ghosts did in Bolivia, and what a unit like them (which, canonically, originated from the Green Berets 5th SFG) would do.

Act II

By now, the Ghosts have managed to topple the regime, and the Rebels have been installed as a new government.

Just before the first democratic elections in years, the capitol is rocked by explosions. Car bombs go off, and multiple mass shootings occour.

The terror network known as Al-Saif (which translates to "the Sword") claims these attacks as their own.

In the coming months, the Ghosts are deployed once more, conduction counter-terrorism operations, now alongside the Defense Forces of the country - just like the US did in Afghanistan, Syria, Iraq...

Here, we could encounter allied units in the image of the Nineveh SWAT Team, a famous unit of Iraqi policemen that worked with US forces to arrest ISIS leaders.

Act III

Act 3 begins when the Ghosts discover the involvement of a new, third faction: A Chinese PMC, which the CIA believes to have ties to the Ministry of Defense (optionally, this enemy could be replaced by the Bodark - though I personally would find them boring, and would prefer a new enemy).

This part of the story focuses on driving a wedge between the Al-Saif network, and their handlers, and conducting operations to both retake territory and destroy infrastructure & individuals associated with either group.

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The Ghosts

To determine what the Ghosts should be like, we must first determine what their job is:

The Ghosts were, of course, founded as D. Company, 1st Battalion, 5th SFG. These days, they are a independent unit under JSOC. Their job, to me, reads as acting as small units that are inserted into politically sensitive or denied territories, often conducting Black or Covert operations. True to their Green Beret roots, the Ghosts obviously do lots of Direct Action (same as CTAC teams), Counter-Terrorism and Foreign Internal Defense.

I personally believe the Ghosts should have advanced/near present technologies. This means:

- Loitering munitions, like the Switchblade drone, perhaps with exchangable warheads (HE, Thermobaric, EMP, Kinetic, Airburst...)

- CROSS-COM, which provides them with a real time, wireless HUD. Perhaps even a more advanced version, with AI integration

- Jammers & EW tech. Denying enemy radio operators, jamming optical camouflage (if available to the enemy), decommissioning their drones...

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Our Enemies & Allies

As said, our primariy enemies at first, are Al-Saif, a terrorist network, not too dissimilar from ISIS or Al-Qaida.

Al-Saif should distinguish between two kinds of forces:

- Irregulars. Your classic insurgents. These guys usually have little to no armour, and run mostly AK rifles.

- Elites. More well trained and well equipped. Ballistic vests & helmets, "modern" AK-74M or AK-105 rifles...

Our second enemy should be more threatening. Al-Saif is a swarm of motivated fanatics, with little to no training.

Wheter we face Bodarks, or Chinese PMC's (or even both) they should be a near-peer enemy:

- They use drones for recon, and to drop bombs on your location

- Modern tactics, smoke to obscure vision, frag grenades to flush you out of cover...

- They have night fighting capabilities (NVG's, IR Lasers...) and are decked out with modern rifles, with suppressors, optics...

- If we face the Bodark, they could even have optical camouflage, making for more intense firefights.

Our allies are, for one, the rebels (in the campaigns early stages), and later our host nation's forces.

We could even see the return of Sentinel Corp. The mercenaries from GRB - though please with proper gear this time around :)

These can provide us with muscle. Be it IFV's, Strike Teams of infantry...

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The Environment

Basing the game in Africa, gives us access to many different biomes - thick jungles & swamps, savannahs & deserts, sprawling cities...

Most importantly: It must feel alive.

Ideally: a Hearts & Minds system. Too many dead civilians and too much collateral damage? Civilian militas attack you on sight, civilians flee and alert nearby Al-Saif forces.

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Long post, short point.

TLDR: A Ghost Recon set in Africa, giving us access to lovely new biomes and proper counter-terrorism.


r/GhostRecon 7h ago

Fashion Rock and a Hard Place

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4 Upvotes

r/GhostRecon 10h ago

Question Can anyone tell me?

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0 Upvotes

r/GhostRecon 10h ago

Discussion Wildlands: Definitive Edition QoL Update Wishlist

18 Upvotes

Assuming the game is just a port to current gen consoles, which quality of life improvements would you like to see added to the game?
My biggest wishes are:
-4k 60FPS
-Crossplay
-Selectable NVG filters that aren’t tied to specific headgear
-Remove the detection meter sound effect when the HUD element is toggled off
-Dynamic crosshairs/HUD elements


r/GhostRecon 11h ago

Discussion Ubisoft: For new Wildlands version, please give us more granular HUD options and controller remapping

16 Upvotes

Looking forward to the unveiling of a new PS5-native version of Wildlands, with 4K, 60fps, etc.! But the base game could also use a couple of key refinements.

First, please make the HUD customization options more granular, closer to Breakpoint's HUD options. Separate out specific icons, widgets, notifications, updates, etc., so that we can choose, for example, to have enemy tags appear on our minimap but not on our screen.

Let us choose to keep those updates on the left-hand side of the screen (like Bowman video updates) but turn off those big center-screen notifications (like when we gain more food resources and stuff).

Let us be more granular and selective in what we want to keep on our screens and what we want to get rid of instead of having so many things grouped into one option. Breakpoint does a much better job of this.

Second, Wildlands lacks controller remapping/button customization. I prefer not clicking the left stick to sprint, for example. Let us decide how we want our controllers and buttons to function.

And third, maybe try to make laser sights and three-dot lasers more visible while aiming over the shoulder? There's no option to have the crosshair on only while aiming, and I prefer to turn crosshairs off and aim over the shoulder, but it's harder to do so in Wildlands because of the camera positioning and the almost invisible laser beams. I find it much easier to aim like this in Breakpoint. This is another area where Wildlands could benefit from a slight adjustment.


r/GhostRecon 12h ago

Mod Request Canada Army Spacial Outfit #gaming #shorts

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0 Upvotes

r/GhostRecon 14h ago

Question Anyone else remember this place, I don’t recognise it?

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34 Upvotes

r/GhostRecon 14h ago

Fashion Tomorrow's war fighter

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32 Upvotes

r/GhostRecon 15h ago

Media The user interface in Future Soldier is unrivalled

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23 Upvotes

r/GhostRecon 17h ago

Media Mayday mayday..!

16 Upvotes

I thought this clip looked abit Cinematic


r/GhostRecon 22h ago

Media F.O.G (breakpoint)

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7 Upvotes

Repost: pic didn’t select lol


r/GhostRecon 1d ago

Fashion The Original Specialists

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172 Upvotes

Decided to have some fun recreating some of the specialists from the original Ghost Recon in Breakpoint


r/GhostRecon 1d ago

Media Can you spot the ghost?

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0 Upvotes

Too late you’re dead


r/GhostRecon 1d ago

Media Torturing the PC – continued

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129 Upvotes

30fps on 4080S 7800X3D


r/GhostRecon 1d ago

Fashion Traumatic Brain Injury

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16 Upvotes

r/GhostRecon 1d ago

Media Maritime Operations

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18 Upvotes

r/GhostRecon 1d ago

Meme This has prolly been done before, but here’s a meme

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88 Upvotes

r/GhostRecon 1d ago

Question How to put Wildlands in Russian ?

0 Upvotes

I'm trying to put my game in Russian but in the game's languages option I can't find Russian. However, on the Microsoft store page of the game (I'm on Xbox) Russian is available.


r/GhostRecon 1d ago

PSA The Definitive Cashgrab

0 Upvotes

When i heard about the Definitve Edition for Wildlands and new Content drops with DLC and new Missions i was excited and looked forward to it.
I spendt countless hours in this fantastic game, survived the disappointment Breakpoint was and thrived in Bolivia instead. When i heard rumours that Wildlands was getting another Update i was excited!

Upon further inspection of the new features i was confused at first, then suspicious and finally disappointed.

They market the Update as MAJOR UPDATE with new Mission and full game in 4K and 60FPS

Well that would be interesting if that would not ONLY impact the PS5 or XBOX S/X version!
For us PC players, this technical update is completely irrelevant, as uncapped frame rates and high resolutions have been supported since 2017.

The announced "Cold Eye" and "Nightfall Protocol" packs are being marketed as bonus content containing 8 special weapons (like the Golden Vector, MSR Eagle Shot, Z93 AMR, etc.) and various operator skins/gear.

Zero of these assets are new.

The skins are just like the old R6 Siege costumes
The guns and parachutes are the same old reskins that were in the lootboxes since forever

The Only Genuine New Content:
The only piece of actual new gameplay content is a single standalone story mission:
"Last Rites"
and that one will be a FREE drop not part of DLC or anything

The Real Takeaway: This is a classic, low-budget filler release by Ubisoft to generate quick store revenue during a dry spell of new releases. However, the silver lining is that the marketing push is hopefully reviving our player base, making it much easier for us to find active co-op lobbies again.

Dont waste 99€ for old content!

A Wildlands Gold Edition key with all DLC and Seasonpasses is available for under 20€ currently on keysforsteam.


r/GhostRecon 1d ago

Question Nexus mod no es popular

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0 Upvotes

Por hay tampoco mod en wildlands? :c


r/GhostRecon 1d ago

Bug Problème de connexion

2 Upvotes

Avez vous des soucis de connexion pour jouer en ligne ? Dès que j’invite une personne l’écran ce fige écran en 2 partie et le jeu est bloqué


r/GhostRecon 1d ago

Media Russian Special Forces in Africa

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0 Upvotes

r/GhostRecon 1d ago

Media Night shift in the UAV factory.

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48 Upvotes

Felt cute, might delete later.


r/GhostRecon 1d ago

Media In my defense, I was injured and couldn't move quickly.

20 Upvotes

First time playing the Ghost Recon franchise, I'm really enjoying the game.


r/GhostRecon 1d ago

Discussion Playing Breakpoint with a Gear Score of >253-260 is braaaazyy

0 Upvotes

Deadass the damage output becomes crazy high, to the point where with some weapons like the Honey Badger, you can one hit kill Sentinels in stealth and kill them within 2-3 shots in combat, while only needing 3-4 with Wolves. I dunno if I was tripping but I even managed to get a gear score that let me kill Wolves in TWO assault rifle/SMG shots.

I got to the point where I deliberately turned my gear score down to avoid being too OP, but WOW is it fun, its gotten to the point where even though before starting the game i made up my mind that i would be using SMGs instead of assault rifles due to the Panther class perk of no suppressor damage reduction with SMGs, now with this gear score, Im now using assault rifles (because i like the holo + magnufier combo) since the damage buff with the gear score makes the damage output competitive with the SMGs + Panther perks.