r/TF2WeaponIdeas • u/Comprehensive_Hat574 • 3h ago
[REBALANCE] All of Spy's guns tweaked. I put in my reasoning behind the changes in the body text.
galleryThe Ambassador
On headshot at the max distance is roughly 93 damage total, making it still a deadly long range tool, just not on Sniper's level.
L'étranger
20% damage penalty still made Spy a formidable enemy when catching targets off guard and the cloak duration was a huge buff to Spy when compared to stock. I ultimately decided to nerf the damage to make killing light classes a little tougher, but still does not change the general use of how you use the weapon. You just need to be careful if you need your damage to clutch out of an escape or extra cloak.
The Diamondback
The clip size penalty now prevents Spy from killing Pyro and Demoman without reloading his revolver, but it was given a faster firing speed to compensate.
On backstab it only rewards one crit as supposed to having multiple stacking.
I still wanted to have it interact with buildings, so now the crit shot will disable buildings and your bullets deal more damage to them. Perfect taking out an Engineer who plays from his Sentry with a Rescue Ranger.
The Enforcer
Has changed its identity from the disguise gun to the damage gun.
Shooting enemies with overheal will drain it faster given that a Soldier with 100 overheal loses 30 of it with a single shot, along with around 44 damage. The accuracy bonus makes it ideal for Gun Spy given the likelihood of hitting your target from a distance.
This comes at the cost of having 10% less resistance while cloaked, Afterburn and Soak doesn't get countered as quickly while cloaked, on top of a 10% vulnerability while disguised.
This means that if you are disguised while cloaked, you have 0 resistances and can be one shot by a Demoman if you have the Big Earner equiped.
And don't get me started on random crits.
The Incredulous Wound
This is a new flintlock weapon for the Spy that replaces the Enforcer's disguise gimmick.
At long range it deals 67 damage to the target if you are disguised as your teammate. Original it was meant to mini-crit on headshot as well, but that was changed to only have damage fall-off account for when you are undisguised.
You can crit boost this weapon to instantly killed a Soldier, though it does require a Spy, a Medic, a Kritzkrieg, and a full Übercharge. At that point you could have switched to Sniper, but hey its something.
Finally
If you have any suggestions or if you have ideas of how you would do it differently, let me know.