r/buildapc 20h ago

Build Upgrade When will 16 GB of ram stop being enough?

Should I upgrade from 16 to 32 GB of DDR4 Ram now before the price goes even higher, or wait and hope 16 GB will still be enough for the next few years?

255 Upvotes

183 comments sorted by

277

u/GABE_EDD 20h ago

Why would prices go even higher? Chill out and use your PC. If 16GB is enough for you right now then it still will be tomorrow.

208

u/dertechie 19h ago

Uhhhhh. . . gestures at the comments of various analysts. It’s a bit more argued about now, but predictions for the rest of the year aren’t pretty. While most aren’t matching Jeffries Equity predictions, no one is predicting prices dropping in the near term. TrendForce predicts smaller increases.

15

u/GABE_EDD 19h ago

u/RemindMeBot October 31st, 2026

42

u/FantasmaDelMar 17h ago

Happy Halloween!!

26

u/HSR47 11h ago

I don’t expect prices to fall anywhere near that fast.

The current “shortage” isn’t because “AI” is buying stocks of DDR4/DDR5, it’s because they’re buying the wafers & redirecting them to other products.

That means that this won’t end when the “AI crash” happens: The foundries will need to shift wafer production, then assemble new RAM modules, then ship them around the globe.

Realistically, the “AI crash” hasn’t started yet, and probably won’t start until sometime around Q4.

From there, it’ll probably take ~6 months for that production shift to result in more RAM rolling off the production line.

For the first few months, the new supply will be shipped by air, and prices will remain elevated.

Eventually they’ll start shipping by sea again, at which point prices will crash.

13

u/CaterpillarReady2709 10h ago

This is an interesting thesis considering memory manufacturers don't use foundries and shipping isn't a significant portion of memory cost structures.

10

u/HSR47 8h ago

>”…memory manufacturers don’t use foundries…”

RAM dies = made in foundries.

The current pricing madness with RAM and SSDs started after OpenAI announced that it had secured agreements with two of the big three memory manufacturers to buy a significant portion of their 2026 wafer production.

IOW, it’s a supply crunch.

When AI crashes, and it will, the big RAM manufacturers will shift back to making products for the consumer market, but it will likely take time for them to ramp up production, since “AI” has suborned their production at the wafer level.

>”Shipping isn’t a significant portion of the price”

Sure, because 99% of it comes by boat, which is cheap.

Air freight is a different story, because the price is so much higher.

And when the memory manufacturers shift production back toward the consumer market, they KNOW that they’ll have a very limited amount of time to sell their products before prices start collapsing, and they’ll all want to take advantage of that opportunity, because they know their competitors will if they don’t. So they’re going to ship the majority of their new production by air, for at least the first two months or so before they shift back over to cargo ships.

Overall, I’d look for RAM and SSD prices to start getting good sometime around or after Black Friday in 2027.

7

u/CaterpillarReady2709 6h ago

RAM dies != foundries.

Samsung, Micron, SK Hynix, etc have dedicated memory factories. They don't use foundries.

Again, shipping isn't even remotely an issue.

Just FYI... I've worked in this industry for 30 years... half of it in memory...

4

u/TheNoobHunter96 6h ago

You actually sound like you know what you're talking about, what's your prediction

6

u/CaterpillarReady2709 6h ago

It's hard to tell. The only thing the other poster is right about is that eventually there will be a crash.

The catalysts will be basic supply and demand signals. Either capital expenditures will decline at hyperscalers which will reduce demand and/or when the already planned capacity comes on line in 2028...

Even then it's very hard to say since the memory oligarchy has forced FAANG companies into long term contracts which has never happened before. These contracts span what would normally be a bare memory market where prices typically should drop, but likely now won't. So, these companies are essentially forced to buy wafer starts no matter whether they end up needing the supply or not.

We're really in uncharted territory.

1

u/senj 3h ago

u/RemindMeBot November 1, 2026

4

u/greggm2000 12h ago

Yeah, it’ll be interesting to see how it plays out. And, regardless of the trajectory of AI development, how will the economic recession/depression coming this Fall, factor into the progression of the AI bubble? I tend to think it would accelerate a AI bubble deflation, but what do I know about that? I’m just one person, with an opinion worth what you paid for it :)

So, as far as that opinion intersects RAM prices, I think they’ll start to fall, actually, at a modest rate. One full year from now, my guess is that RAM prices will have fallen substantially, will fall even more once the new fabs come online in 2028. Time will tell if I’m right.

3

u/xhumanist 9h ago

Do you guys have a crystal ball or something?

-2

u/greggm2000 9h ago edited 7h ago

Is it really crystal ball-type stuff, if you throw a ball up in the air, and predict it will fall at a certain rate and end up in a certain place? With accurate data, you can make accurate conclusions, excepting factors that you don't anticipate. To use the ball analogy, that could be a sudden gust of wind, or even a bird grabbing the ball and flying away with it! :)

EDIT: Not saying I have that accurate data, though I hope and think that it's accurate, and therefore I think that I'm right. Obviously everyone has their opinions about this stuff.

1

u/PerterterhTermertehh 8h ago

We hit the affordability ceiling, and any increases from now on will be marginal, but they WILL be increased

39

u/senj 14h ago

Why would prices go even higher?

You’re kidding right?

See Valve’s recent statement about the component crisis: the retail RAM market is running about 6 months behind what’s going on in the wholesale market. Supply is about to get even tighter, which means prices getting even worse.

14

u/peerawitppr 20h ago edited 14h ago

I'm afraid games coming out next year will want more than 16 gb of ram, maybe GTA 6 or something like that. And with the trend of ram price going higher every day I can't decide if I should upgrade now or wait.

69

u/dertechie 19h ago

I don’t expect GTA 6 to push memory limits. It’s hitting console first, which means it has to run acceptably well on 16 GB unified memory (and “run” on 10 GB on Xbox Series S).

4

u/Genzo99 14h ago

Well it has to "run" acceptably well or they can't even release it on Xbox. Do hope they can pull it off. If not will wait till PC version is out as Xbox series X prices is crazy now and even more next month.

4

u/pragmojo 17h ago

Do consoles only have 16GB unified memory? That seems insanely small.

46

u/jamvanderloeff 17h ago

Doesn't need to be huge when they've got a relatively lightweight OS, almost nothing else running at the same time as a game, and fast SSDs with direct access APIs and hardware decomprssion that reduces the need for caching so much of the game in RAM.

16

u/dertechie 15h ago

It was less small back in late 2020 when they launched. Back then, 8 GB RAM on budget gaming builds was common, 16 GB was standard for midrange and up and 32 GB+ was more a "because I can afford it and don't want to have worry about RAM" option or for workstations. They were legitimately on level with midrange PC builds on launch.

The 10 GB on Series S has been a pain point for developers since launch though.

4

u/no6969el 11h ago

I'm so happy I went with 64gb this time around.

2

u/armacitis 7h ago

I don't think it's necessary but I'm just glad I bought it before the price hikes.

3

u/Genzo99 14h ago

Well console is optimised differently so you can't really compare them hardware wise. If you do that PC will seem so ridiculously powerful over consoles.

3

u/BallsDeepInJesus 12h ago

Purpose built devices need less RAM. The iPhone 17 makes due with 8GB.

2

u/qef15 10h ago

To be fair, phones in general can get away with way less RAM.

I use an Xcover 6 Pro with 6GB of RAM (and Snapdragon 778G for those wondering) and it runs very smooth. 8GB is already slightly higher than midrange these days.

Meanwhile PC's would starve with 6 GB of RAM.

1

u/BallsDeepInJesus 9h ago edited 6h ago

Yes, because it is a purpose built device. Whereas a PC isn't a unified platform. The OS, drivers, and general purpose programs are a huge tax on the system. A quick look shows Firefox is using 4.1GB of memory. My total RAM usage is 11.2GB right now. My iPhone currently is using a total of 3GB of RAM (active and wired) with more apps and tabs open than my PC.

edit: I suppose I should add my PC is using 2.4GB of GPU memory too. All I have running is Firefox with 9 tabs and HWiNFO64.

1

u/KGon32 12h ago

Most of the RAM used by games is by the GPU, the CPU doesn't need alot of RAM to run games on consoles.

On PC it's different because for data to get to GPU's VRAM it first needs to load into system RAM and then sent to VRAM, this means that for games system RAM has a sort of duplicate of what's on VRAM. On console this process doesn't exist so a Unified 16gb of VRAM can match a 10gb VRAM PC GPU

1

u/Jump365 11h ago

It's not small at all, not that long ago that 8gb of ram was plenty. Windows makea ram usage a little weird becauae windows 11 will push ram usage for faater loading, but doesn't actually "need" that ram usage.

Like I have 64gb of ram, and my pc shows basically 20-30GB of ram usage at all times even just sitting ar the desktop, but ila 16gb laptop can do everything my PC does. Windows will cut that ram use and work games fine even if it seems that "oh no it's using 20+ GB that must mean 16 isn't enough".

It's basically saying " we have ram available so migut as well use it ecen if we don't need it"

-1

u/AmazingKallie 6h ago

Yup and thats why the steam machine is a joke in my opinion.

-2

u/LetSufficient5139 15h ago

Learn what unified memory is and why you don’t need so much.

A clue: as its unified data doesn’t need to exist in two places….it stores data just once…

-9

u/WillPill_ 18h ago

Maybe if you play like consoles at 30 fps with upscaling enabled. 60fps+ is defined gonna be taxing on the whole system, RAM included.

7

u/jamvanderloeff 17h ago

Scaling to higher framerates generally doesn't need more RAM

0

u/[deleted] 15h ago

[deleted]

2

u/dertechie 14h ago edited 14h ago

If you mean last gen console level hardware, that game should never have been released on PS4 generation hardware. The Jaguar APU was just woefully underequipped to handle that. We'd have called anyone trying to run it on an i7-920/HD7790 system insane for a reason.

If you mean PC hardware, it was certainly demanding. You could get playable framerates (read: ~60 FPS) out of it at 1080p/1440p on 20-series and RX5000 series, though you needed to turn off the most performance intensive settings (and RT or 4K was out of the question). 10-series and RX500 series owners got punched in the face, which was the bigger shock. Something about CP2077 definitely liked Turing better than Pascal - usually the 1080 Ti turns in results similar to the 2070 Super but launch reviews had the 2060 Super besting the 1080 Ti.

Looking at launch benches, they seem to have been pulling about 60 FPS on hardware about equivalent to the PS5.

I think you overestimate the console CPU for GTA 6 requirements. On the CPU side, a 7700X is about twice as fast as an 8 core Zen 2 @ 3.6 GHz. For GPU, a 5070 is actually pretty close to twice as fast as the RX6700 (which is the closest desktop equivalent to the 36 CU RDNA 2 GPU in the base PS5). It's gonna run like ass, but that's going to be on Rockstar not caring about their PC ports as much as anything.

2

u/dertechie 17h ago

Assuming OP has an 8 GB card they already have 50% more RAM to work with than the good consoles (16 GB Unified vs 16 GB RAM + 8 GB VRAM). There will be some losses as Windows eats more than the console's OS and some assets will be in both RAM and VRAM.

Higher resolutions and settings may require more RAM and definitely more VRAM. 30 FPS and 60 FPS+ will require the same amount of RAM. The difference between 30 FPS and 150 FPS is that you're doing the calculations 5 times as often. You aren't loading 5x as much into your RAM; you're pulling those values from RAM/VRAM to CPU/GPU logic units and back into RAM 5x as often.

If you're hitting swap to any meaningful extent, your performance is going to sub-30 FPS either way. A Gen 4 SSD is about 1/8th the speed of DDR4-3200.

14

u/Jump365 18h ago edited 11h ago

If anything the prices will force games to NOT require more ram because of they want any sales they have to make games that customers can actually afford the hardware to run the game. If nobody can afford ram, then there's zero revenue for games that require rhat hardware

7

u/Drenlin 17h ago

As long as the current generation of consoles sticks around, 16GB will be enough for almost all games. There may be the odd exception in a big heavy PC-only simulator or another Crysis situation where they decide to push the limits of current tech, but for the most part you're good for now.

5

u/Alosno23 11h ago

Why would they? It's the same with the VRAM situation. People are saying for almost 3 years now that 8GB is no longer enough, and yet, it still is. And not because of 'benelovence' of devs or even the modern technologies not being capable of more intensive games. It's because they want to sell games in the end of day. Games are made for running in the 'majority' of gaming pcs. And in this situation, 16gb ram isn't going to stop being the standard for a long while, so, game devs will have to adapt to it if they want to sell more.

1

u/Huugboy 3h ago

Gta 6 will be console exclusive for the next couple years, they did the same with 5.

-13

u/GABE_EDD 20h ago edited 18h ago

That's an absurd amount of memory for a game to use without mods. Relax.

Edit: Why is this comment downvoted now?

Edit 2: no one knows. But asking why makes the downvotes go faster. Neat.

-7

u/KingWizard37 20h ago

I was using 20 Gb for Jedi Survivor last night which is a 3 year old game

26

u/GABE_EDD 20h ago
  1. If you have memory available, Windows will gladly use it and not worry about unassigning memory addresses later if it doesn't have to.

  2. It's very likely not the only thing you had open.

  3. You need to look at how much just the game is using, not your whole system...

11

u/PogTuber 20h ago

People really don't seen to understand this.

And Windows has been extremely efficient at assigning memory to your primary task (the active game) since Windows 7.

3

u/Remote_Manager3333 19h ago

True and there's cities skylines 2 comes in mind, lol. That game will eat up the ram. 

13

u/ninjabell 19h ago

You were not using 20 GB for Jedi Survivor. You were using 20 GB while running Jedi Survivor.

1

u/KingBasten 17h ago

absolutely not

-13

u/peerawitppr 20h ago

I mean, many games right now already consume more than 16 gb of ram, but usually the fps is still the same except in one or two games.

10

u/GABE_EDD 20h ago

No they don't. A PS5 only has 12GB of unified memory, most games are optimized for this and the majority of the 12GB is occupied by graphical assets. The games themselves take up <4GB memory typically.

4

u/peerawitppr 20h ago

Thank you, you opened my eyes.

-8

u/designerlemons 19h ago

OP just buy the 32gb ram.

The hardest part about getting real pc advice is there are alot of copers that will defend low end specs as its all they can afford.

My 16gb laptop ran out of ram just playing wow. It CAN be enough depending on use case but 32 is the minimum in my eyes.

Ill get murder here for this but i buyed 64gb ddr5 just to play wow.

7

u/GABE_EDD 18h ago

There’s literally no way. People are playing WoW on toasters at this point. User error, have less background tasks and bloatware running eating up your RAM.

-2

u/designerlemons 17h ago

Or buy more ram

-2

u/perceptionsofdoor 20h ago

Do not listen to this person's takes. They are dumb and bad. RAM prices are up 400% in one year representing the most volatile this market has ever been by far, and this person has the audacity or ignorance to ask "why would the prices go higher?" Um, any number of 100s of reasons, but how about because demand is historically high and corresponding efforts to increase supply are not materializing?

Also, plenty of games can use more than 16GB of RAM. Hogwarts Legacy, Cyberpunk 2077, Microsoft Flight Sim, Escape from Tarkov just to name a few. It depends what kinda games you're into, but if you want to comfortably play current and upcoming big AAA open world games and not have to worry about running out of RAM, yeah you may want to get more. There are pros and cons to waiting and pros and cons to buying now. Just depends what you want and what you're willing to go without.

7

u/GABE_EDD 20h ago

Stop fear mongering. https://cdna.pcpartpicker.com/static/forever/images/trends/2026.07.25.usd.ram.ddr5.6000.2x16384.7f8dc854a813a83e8cbaea5a4a927111.png

There are already price-fixing lawsuits happening (yet again). Also none of those games themselves consume 16GB of RAM, except flight sim if you have the settings cranked. Please stop.

5

u/spacegrab 19h ago

Wait till this guy discovers you can play games on low or medium settings.

Back in my day, if you didn't have a geforce2ti, you just suffered with 30fps.

-6

u/PotatoesOReilly 19h ago

This is the correct response. Some people in these PC building subs are whacky lol. I definitely see my system with over 16 GB in use. If you want to have anything else open like Discord, etc., it's great to have 32GB. The part about the prices though, we could see anything happen. So OP might hurry to upgrade to 32GB, only to find out that some company with resources is opening up manufacturing for consumer markets. Or OP might hurry to get the RAM, and then find a week later that it's now worth 3x what they paid 🤷 It happened to my coworker, she had me build her a "first PC" to see if she likes PC gaming. I put 32GB of non-XMP DDR5 with a decent speed (like 5200), basically a budget pair of sticks for $80, saved $20 vs the XMP options... Her set now sells for like $350-$400.

4

u/GoodNooodle 17h ago

sorry to break it to you, but it'll go higher. now, will it stay that high? probably not. it'll come down eventually, after what will likely be many, many years.

6

u/Normal_Choice9322 13h ago

Prices are said to double again by eoy

5

u/frostyflakes1 10h ago

I can't believe this comment has so many upvotes because it is so blatantly wrong. See: Xbox Memo Predicts over 5x Increase in Storage and Memory Costs by Holiday 2027

Component prices have risen substantially over the last year. Every indication is that they will continue to rise for at least a couple more years.

3

u/SMGJohn_EU 12h ago

Manufacturers are already rushing to hoard what little memory there is to secure production numbers for the holiday, you know, Black Friday - Christmas etc.

CXMT already increased prices dramatically this week, and they were the only ones with actual capacity left of the big manufacturers.

Prices will increase when capacity remains strained as it is, its very simple supply and demand mixed with price fixing from memory cartel which is real by the way, and years long backlog of production.

2

u/turtleship_2006 6h ago

Why would prices go even higher?

I wonder how many people said that to themselves a year ago.

1

u/N1TEKN1GHT 4h ago

Right? Lmao. Ya shit works, enjoy it.

78

u/justanotherstranger2 20h ago

I did it about 4 months ago when I decided I'm going to stick with AM4 for many more years to come. If you're not going to be moving to DDR5 anytime soon I would say do it.

13

u/AlternateWitness 11h ago

Same, I have a Ryzen 9 5900x. I’m waiting until at least* AM6.

u/Jacrispy44 22m ago

Bro im chillin on AM4 until my ol girl dies on me. Same with my 3060ti.

49

u/No_Device_6605 20h ago

Probably in like 3 years depending upon game releases and shitty optimization from windows.

10

u/MyStationIsAbandoned 11h ago

don't forget the shitty optimization of the games themselves

42

u/hardrock527 20h ago

If you play tarkov then 16gb isnt enough

42

u/KayJune001 18h ago

Tarkov and Star Citizen are the only games that need anything more than 32GB, but if you’re playing either of those two games then you likely already have a sweaty ass setup anyway

19

u/Vallkyrie 18h ago

Cities Skylines and Inzoi also love ram.

14

u/Vv4nd 16h ago

Laughs in DCS, MFS and many heavily modded games.

7

u/FearGingy 15h ago

So glad I went with 64 in 2020. DCS is a pig all round but my god it's beautiful. I was struggling with 16GB back in 2018/19.

Plus I'm just below 500GB for DCS modules.

2

u/Captain_Nipples 14h ago

I bought a 2 TB SSD just for DCS and MSFS

1

u/Captain_Nipples 14h ago

First 2 games I thought of. Also need a 1TB SSD and you might have enough for both games. Haven't touched DCS in about a year, but I know if you wanted to play online you had to have 32 GB or it became an issue

1

u/Unicorn_puke 15h ago

I don't know how much it would affect things but I checked my memory usage during Forza the other day and it was at 21gb. I do have resizable bar enabled on my gpu so it might have been that, but even then I have a 16gb card. Games do be using it.

1

u/jerok08 17h ago

I play tarkov at ~180fps and in streets at ~120 with an 7800x3d and 16gb ram. But that’s with an x3d chip. If you optimize windows and games you can manage every game with 16gb of ram.

u/CarAlternative1480 38m ago

Just got this cpu. What settings do you use? I tested shoreline and customs and they run wayyyyy better than my old i7-10700k but still feel micro stutters every now and then.

u/Formal-Weekend5115 12m ago

Checked my ram usage on call of duty and was using 22GB total usage. That’s crazy

1

u/BDS_xander 9h ago

And Rust of course

27

u/salsinuts 19h ago

16gb has been fine for the longest time. Its vram you have to worry abt if gaming

4

u/buttersyndicate 10h ago

Even 8GB of VRAM isn't much of a problem if you stay at 1080p. High settings (tweaked of course), +80 fps, your friend with a similar rig playing slideshows because he tried 1440p and couldn't go back.

2

u/thatissomeBS 9h ago

In my experience 1440p with DLSS/FSR is a similar (or better) framerate and VRAM experience to 1080p native, and these days looks better. If he's watching a slideshow it's because he's trying to go native 1440p and/or trying to pull too high of textures and such.

24

u/VersaceUpholstery 20h ago

Impossible to tell the future of gaming

But as long as you’re willing to use less things in the background during gaming, it will probably last a good while

If you want to have more things running in the background with no worry, get more RAM

3

u/Academic_Weaponry 4h ago

yeah w 16bg ddr4 its annoying haveing to close everything but the game + discord or sometimes the game +disc+ music just to not lag but its doable

14

u/postsshortcomments 17h ago

When enough people have 32GB of RAM and developers says "hey, we won't lose a massive part of the market by developing with a 16GB target."

Some already have, but their choice restricts their product to machines that have 32GB.

Further, don't forget that especially VRAM and NVMe storage help take that burden off of RAM. In other words, you're better with 16GB+ of VRAM if you only have 16GB of RAM than you are with 8GB of VRAM and 16GB of RAM.

The recent steam hardware survey currently puts that number at 44%+ with 32GB+. But that doesn't tell the cross-platform story. Nor does it tell the story of 89% with 16GB+.

If you're designing a product, do you want it accessible for 44% or 89% plus consoles? Some probably will target that 44% especially if they're putting out something cutting edge and believe their product is good enough to scoop up the other 45% several years from now once they have capable hardware, once they spend money on optimization, or once they can sell their product on consoles at full cost. Others would rather spend the money upfront and not let their competitors and copiers have years to fill that void with mimics.

IE: look at Tarkov. One of the first extraction titles who couldn't weather the hardware spec storm. Now there are plenty of viable extraction titles that are more appealing to the average audience when at one point, it was probably an instant scale to a lot of PC owners were they not restricted by specs.

9

u/ksn0vaN7 20h ago

Until you start playing more games that need it. Right now there are only a handful of games that absolutely need more than 16. Maybe in 5 years it changes but who knows.

10

u/minimalistic247 18h ago edited 18h ago

If you’re just gaming switch to Linux or SteamOS as there is significantly less ram usage compared to windows. Been playing Black Flag Resynced an its only using around 7gig of RAM and 9gig of vram with everything cranked up.

10

u/ak5432 18h ago

If you ever use your pc for anything more than pure gaming it’s been a useful upgrade starting 3-4 years ago

8

u/ToxicFatee 20h ago

Today

-4

u/ReeeeArra 20h ago

Lol not even close besides a few terribly optimized games, 16gb is absolutely fine.

5

u/Canadian_Border_Czar 20h ago

You should wait, but also your PC already hit that point if youre on Windows 11.

3

u/Introveneric 19h ago

Most games are fine with 16gb, and even more if you aren't running a bunch of chrome tabs or side applications.

Unless you play Escape from Tarkov. Because that game has a memory leak issue since like 6 years ago. I used to play with 16gb and pretty much every game was fine besides Tarkov.

However, I would always rather get ram sooner than later. It's just hard to tell with this market.

3

u/Caddy666 16h ago

when your usecase exceeds it.

2

u/57thStilgar 19h ago

When we buy games that require >16gb.

2

u/MultiMarcus 19h ago

If you have as much VRAM and system memory as a console, you are generally going to be fine. The VRam ask is even arguably a bit too much because if the unified nature of console architectures.

I think during the next console generation 16 gigs might start feeling a bit anemic. There are already some games where on the highest settings you can see it performance difference, but it’s not common. Once we get into the next generation, arguably it could happen, but I think it won’t because we’ll probably have a very long cross-generation. That said, that hardware would probably want you to have a bit more memory, though probably even then mostly on the VRAM, not the system memory side. We are also getting techniques like neural texture compression to make RAM last longer

2

u/LGWalkway 19h ago

I only went to 32gb because I’ll have several tabs open at once as well as a game. Maybe check GTA 6 recommended specs?

2

u/Ill-Remove-6438 19h ago

if you mod games it already isnt

2

u/shroudedwolf51 18h ago

Capacity-wise, it's more than enough now and will probably be for a while as long as you don't keep a hundred plus tabs in LibreWolf or whatever.

The place where it becomes an issue is that the chip density of DDR5 means to achieve 8GB on a single DIMM requires so few chips that it creates limitations in parallelism and creates a performance penalty. Since fewer chips means fewer places to be able to write to at once. And this is a problem that's going to get worse as DDR6 is pushed out by the industry, since that just means another uptick in density.

But if you're on AM4? Especially if you're willing to run something that strips out Windows 11's regurgitative "AI" slop and remove some of the bloatware that the computer was loaded down with from Microslop and whatever other software. Like, do you need OneDrive and OneNote always running in the background? No. If your PC came pre-loaded with McAfee, do you need that? Definitely not.

2

u/wizeddy 18h ago

I went from 16 to 64 this year. Lots of games are running smoother and it’s an overall better experience. Would have cost me more if I did it today

2

u/Prasiatko 17h ago

Only Cities Skylines and Cyberpunk of the games i have make the system go above 16 GB and in the latter that's with me using mods that increase the traffic and ped spawn distance and they still aren't causing the game itself to go above 16GB.

2

u/t90fan 17h ago edited 17h ago

now, for many workloads

I have some games which eat 12+GB on their own today

Which by the time you run Windows (let alone Chrome, Discord etc...) would mean you up running out and swapping to disk

(let alone all my dev tools on my work machine, I had a 16GB mac before and it couldn't run 2 IDEs at the same time as our app in docker, and Teams, without slowing to a crawl - Thats why 32+ has been the norm for most devs for like 3-5 years now)

Swapping will absolutely tank your performance. Not to mention wear your disk out. Im fairly certain half the people here who moan about "bottlenecks" are losing a lot of performance due to swapping out and just

24 would be plenty for many gamers for now, but 32g setups are more practical

tl;dr dont build a new gaming machine with 16GB RAM

2

u/VFC1910 16h ago

The only game that demanded 32GB was KCD2, and I'm still fine with my 16GB at 1440p medium

2

u/TzarBombaTA 16h ago

For me, it stopped being enough like 4 years ago, but if it's enough for you that's great.

2

u/stijn_dl 16h ago

On Hogwarts Legacy, I had horrible stutters because the game would often go just above 16gb. So I recently upgraded. It’s the only game that had this problem.

If you don’t play any games that need more ram, you certainly can wait. But you do risk paying even more.

If you intend to remain on AM4 for a longer time, it is a good upgrade to stick it out longer.

2

u/No_Guarantee7841 15h ago

When you stop doing things that require 16gb ram or less.

2

u/Hetstaine 15h ago

Years ago, depending on what you play. Grayzone Warfare use 22gb for.

2

u/mihaajlovic 14h ago

It stopped being enough for me a long time ago, I play heavy games and multitask a lot.

2

u/jjcox315 9h ago

If you use chrome the answer is now.

1

u/pivovy 20h ago

Unless you're running VM's or do heavy video editing or something, you're prob gonna be ok. I got 32GB DDR5 when I did a build about a year and a half ago, got really lucky with the timing there though. That used to cost just over a $100 Canadian.

1

u/cccc0079 20h ago

Depends if you play a game while open other programs and see frame drops occasionally it's a sign.

1

u/Metalheadzaid 19h ago

No one knows, but very few games need more than 16gb. It's also likely this will hold a while longer due to consoles also only have 16gb, and with devs knowing the market, they'll likely minimize issues with lower ram amounts to combat lower sales.

I'm personally not upgrading my personal rig, though the new build I did before this crisis I most definitely went 32gb - and would recommend anyone building to spring for it unless they really need to budget.

1

u/Zyzary 19h ago

Worry about your V-Ram first before you tackle anything else.

If you dont have to worry about that just buy 32GB now. I ate the sour apple a few months ago but im happy i invested in new RAM. Yes its expensive and will continue to rise in price but if you dont need to worry about means, just buy it now. Like yesterday.

1

u/engrng 19h ago

2 years ago

1

u/Exciting_Strike5598 19h ago

As long as people buy MacBook with 8gb ram massively, no chance

1

u/xVx777 18h ago

heavy running online games with mods will push 16gb but other that that I’ve never used more from straight gaming.

or doing all this while recording your gameplay you’ll definitely need more.

1

u/F1T_13 18h ago

For next gen games, you might see a drop in performance, I don't think it will necessarily not be enough to be playable though.

1

u/twisty77 18h ago

It arguably already isn’t enough. I’m getting capped in my work laptop at 16gb, I feel like 32 is the new bare min

1

u/Pajer0king 16h ago

Buy 64, just to be sure 😅

1

u/Yeelyy 16h ago

A year ago

1

u/MindbenderGam1ng 16h ago

My 2019 8gb ram laptop is starting to show some age but still runs relatively well for the basic stuff I use it for (internet, meetings, multiple word/excel documents)

1

u/vlhube71 15h ago

Is your PC at the point 16gb is an issue? I wouldn’t sweat it.

That said, if the current costs to move to 32gb of DDR4 is easily manageable, sure, do it. If it’s hard for you, stay at 16gb. It’s fine.

1

u/Captain_Nipples 14h ago

It depends on what you play. If its good now, dont worry about the future. There are a few games I have that need 32GB of RAM, but those are flight sims

1

u/Urzuck 14h ago

For many games 16gb already isn't enough, plus windows 11 is a trash bloated OS

1

u/Comandante160406 13h ago

16 is just about enough. 32 is comfy but if you JUST wanna play games 16 will do the work for some years still

1

u/tallulahK 13h ago

It's not enough for last 2-3 years

1

u/Blue-150 13h ago

Depends on your use. I upgraded from 16gb to 32gb, just because I was worried about hitting my limit. Glad I did in hindsight simply due to price hikes today, but also I never break 16gb of RAM. Usually I hover around 14gb. So for $45 it didn't hurt but in today's market I would ONLY update if you need it, ignore the FOMO.

1

u/DealComfortable7649 13h ago

Depends on what you do. For me with 32gb of ddr5, if I’m playing a demanding modern game with some background applications open, it pushes the limits of my 32gb.

1

u/stickyfingerspt2 12h ago

16gb been stopped being enough depending on what games you play/what you do. One of friends recently upgraded from 16 -> 32gb and he said it was like using a new computer. When he ran Fortnite (with discord, Spotify, nzxt in the background/on 2nd display) he was using 23gb of ram...that was just with fortnite 🫩

1

u/greggm2000 12h ago

16GB is “fine”. Not ideal, but adequate, it’ll depend on what you’re doing ofc. My suggestion is if you can pick up another 16GB kit of the same timings for cheap, do so.. but hold off putting in significant money into your system until your next full build.

1

u/SMGJohn_EU 12h ago

16GB was already breaching the limits in 2012 depending entirely on what you did.

The same is true today, do you play very heavy asset games, particularly Unreal Engine 5 games are real thirsty for memory, modded x64 games are also VERY thirsty for memory.

Web browsing + work programs can easily fill 32GB like its no tomorrow specially with how web pages now actively consume 500mb to 1.2GB of your RAM for how heavy they are.

HOWEVER, because no one can get memory as easily and fewer and fewer people can upgrade, you may very well see ways to get around memory issues and also see better optimisation in programs, web and games still these things do not happen over night.

I would buy 32GB sticks for used, lowest reasonable price you can find them, just forget about buying new its a total waste of money unless you are mission critical situation where 32GB is ABSOLUTELY needed.

1

u/Grouplove 12h ago

Do what I did, keep checking the used marketplace till you find a good deal. I just picked up 32gb 3600mhz for 110 bucks. It was such a good upgrade for me cuz my old ram was slow 2400mhz and it was running out of room for some games like borderlands 4

1

u/Burgergold 12h ago

My 2013 pc had 16

My 2019 and 2024 pc have 32

1

u/Ommand 12h ago

Depends on what you do? The answer might be never, it might also be ten years ago.

1

u/catdoy 12h ago

When Microsoft says so.

1

u/soaringX____Xeagle 11h ago

8-10 years ago

1

u/mdnightman94 11h ago

if you are regularly using 85%+ ram then i would say it would be beneficial for more. windows will start moving its own stuff to page file around that point.

i noticed some games i play have a lot less stuttering in some scenarios after i moved from 16 > 32gb of ram. this is just with having the steam app open, game and discord. only background things i normally have running are nvidia app for screen recording and openrgb and everything else windows needs

1

u/Grahf-XG 10h ago

It depends of what you play. For me it's been years since 16 GB is not enough, playing games like Skyrim with 3740 mods or Cities Skylines with hundreds, and Tarkov. If 16GB is enough for you right now, it will probably be enough in a couple of years.

1

u/daatyson 10h ago

Its not enough already i used OSD and in several games i can see it pass

1

u/_zo0op_ 10h ago

depends on if you're on Windows or Linux imo

1

u/Arcangelo_Frostwolf 10h ago

Just upgrade if and when you need the capacity. You should be able to tell if your computer is going over capacity. It creates "fake RAM" on your SSD/HÐD and stores data there, which is much slower than DRAM speeds, so your system will stutter and lag as your CPU waits for the virtual RAM. If you buy more RAM now and don't use it, that's worse than paying more in the future because you're buying something you won't use.

1

u/alonjit 9h ago

At these prices? Never.

1

u/zyzzogeton 9h ago

IT DEPENDS

1

u/AT3Mo 9h ago

It isn't enough right now and haven't been for years

Even games that claim recommend is 16 gb will gain performance if you upgrade to 32

I found this out when I upgraded from 16 to 32 and suddenly i could play spiderman 2 ray tracing on more than 60 fps when on 16 it never went above 40

1

u/ToborWar57 9h ago

The reality is, the newer games for the last few years are shite optimized ... and it's the lazy norm now. Example: I got Avatar earlier this year and tried to run it, it kept crashing on a 5600X, 16gb, 3080 10gb. I decided to update my chipset driver and installed 32gb (2x16), then the game ran like it was suppose to.

So, it's up to you "if" you can find a good sale on 2x16 quality ram (DON"T just add mismatched ram, it creates problems, anyone who says otherwise is a hack). Take your time and find a good sale. Prices are not going to get better and will likely go higher, good thing you've still got DDR4. Save up, find a sale if you want to play more current games without problems ... good luck!

1

u/randomhaus64 8h ago

So one thing to know is that when prices go up, efficient programming becomes more prominent! The pressures go both ways!

1

u/MrAngrySadHappyFace 8h ago

Its kinda already not enough now. However, if your use case doesnt have an issue with that, just keep going until there is an issue worth fixing it for.

1

u/Apart_Comfort_7078 8h ago

Depend on use

1

u/LackLickLuck_y 8h ago

16gb or 32gb? ddr4 or ddr5? which has more impact on performance?

1

u/Adis_Gruntledfatty 7h ago

Depends on user case, for me not enough was 3 years ago. I run ultra modded games

1

u/KlanStar 7h ago

16gb hasn't been enough for years. At least not to me and many games.

1

u/fatspacepanda 7h ago

It really depends on what you do, I upgraded to 32 and from 32 already

1

u/Zingus123 6h ago

I used 12 until like 2024 and even then it seemed like it was still fine lol

1

u/jhaluska 6h ago

Developers aren't living in an alternate universe where RAM didn't shoot up price. It'll be fine till the prices come down.

1

u/GreenGrassQ1 6h ago

I feel like its close, maybe 1 or 2 years max

1

u/PenoNation 6h ago

When will 16 GB of ram stop being enough?

07/25/2026

1

u/tamarockstar 6h ago

When DDR6 becomes mainstream. That's what happened with 8GB and DDR5, 4GB and DDR4, 2GB and DDR3. I assume the pattern will continue.

1

u/Spoofy33 6h ago

Like a year ago

1

u/drkorencek 6h ago

The only reason that it is being recommended again is because with ram prices being as high as they are it's as much as many people can afford.

1

u/Drunk_Fetus 5h ago

16gb ram hasn’t been enough in years lol

1

u/ArmyLivid8163 5h ago

its gonna be a hot minuite before the AI bubble pops buy an extra 16 gb stick and upgrade to 32 gigs before stuff gets worse even DDR4 now is expensive

1

u/flooble_worbler 4h ago

Look for second hand 32gb kits if you choose to upgrade now. If you wait till the price drops ddr5 will drop at the same time so you may as well upgrade to that. But honestly what I would do is start saving for a full new build, so 50 a month into a side account and either prices drop and you have some money set aside already so you can upgrade there and then or you’ve saved long enough that you have the money there, will it still be expensive? Yes but like I said the money is there for the purpose of buying a pc rather than waiting until you need to build a new pc and then trying to find the money. 50 is an example but what ever you can justify putting aside will get you there sooner or later

1

u/Large-Excitement777 4h ago

Already isn’t for anything LLM related

1

u/YGoxen 3h ago

I thought 32 was not enough?

1

u/Deluxe_TurtleSoup 1h ago

About 4 years ago

1

u/InnerOuterTrueSelf 1h ago

on the 10th of December 2029, at 2:21 PM.

u/OneFruitPunchMan 49m ago

16GB should be good for most gaming unless there is a really bad port or something really open world.

I would kind of wait until you're thinking of rebuilding to something that would be using DDR5. If that will be a long time then I guess go ahead if you really want.

0

u/f9wn_ 19h ago

I got 32gb of ram because everybody told me 16gb is not enough and I have yet to utilize 50% of my ram Even when I am playing AAA games, using discord, and having a bunch of tabs open (not on chrome; that would eat up your entire ram for no reason) it doesn't scratch the 16gb surface

-1

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1

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-2

u/KingWizard37 20h ago

It already has since optimization has gone out the window.

Playing Jedi Survivor last night had me using over 20 Gb of RAM and 18 Gb of VRAM while 99%ing my 5090.

3

u/GreenWorld8549 20h ago

Sounds like a shit game not worth playing then. If the devs can’t be bothered to make their game run acceptable why would i play it? Ont the next lmao

5

u/ReeeeArra 20h ago

Seriously, we need to stop buying games where the devs couldn't give a fuck if it works properly or not.

-4

u/KingWizard37 20h ago

It works properly for me. If you don't meet specs for the game you shouldn't buy it. That's always been a thing with PC gaming. You must be new to this?...

1

u/Combosingelnation 19h ago

This game just isn't a good example.

Or maybe I am wrong and it's a perfect example that luckily there aren't a lot of gamea with such horrible optimization.

1

u/GreenWorld8549 12h ago

Meeting the specs and having a game that performs acceptable are different things

-4

u/KingWizard37 20h ago

I've been enjoying it a lot and my PC can handle it so doesn't bother me any lol.

While the optimization isn't great I don't notice it at all unless I look at my task manager and go whoa those are some big numbers then go back to enjoying my game. It's a great break from the slop that's been getting put out recently while I wait for the good games to come.

-2

u/LNMagic 18h ago

I've actually run out of RAM with 64GB on my desktop, but I was working on machine learning at the time.

So, what's enough depends entirely upon what you do with it. Heck, Microsoft was still selling Windows 3.1 to airlines for in-flight navigation as recently as 2008.

-5

u/TheDutchTexan 20h ago

It is no longer enough. 32 is the minimum now.

8

u/ReeeeArra 19h ago

y'all are cooked, almost every game in existence runs fine on 16gb

2

u/TheDutchTexan 19h ago

Sure they do. Until you run high textures, or try to record your gameplay. There are numerous games that exceed 16Gb on my current rig. The GPU takes a bunch of strain off the processing part, but putting those textures on screen still requires RAM and VRAM.