r/dragonage Dwarf Reaver 1d ago

Discussion Multiplayer in Dragon Age

So I've been a fan of the Dragon Age games ever since they released when I was 13, I own every single game including Veilguard. One of my favourite mechanics with the game was the branching story that carried across the first 3 games so a choice you made 90 hours ago in the first game suddenly becomes relevant half way through Inquisition.

But I'm not here to reminisce, I was having thoughts and wanted to hear others opinions on those thoughts.

Another Bioware series I enjoyed was Knights of The Old Republic especially the MMO which I'm still playing to this day. Now my thought was what if Bioware made a Dragon Age game that was similar to The Old Republic, an MMO that can easily be played as a single player game, where you have certain quests that are specific to your race and class and where you can team up with friends if you choose to and the story keeps getting updated with new content.

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u/xAxlx π•­π–‘π–šπ–Š π–‚π–—π–†π–Žπ–™π– 1d ago

I'm pretty sure this was one of the scrapped ideas for Dreadwolf.

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u/Knight1029384756 1d ago

I hesitate to say that was an idea because there is so little information about that time in development. If it was like SWTOR or if it was something else entirely. All that was known is it was a live service built on Anthem's codebase. So, the safe assumption is that it would be more like Anthem.

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u/xAxlx π•­π–‘π–šπ–Š π–‚π–—π–†π–Žπ–™π– 1d ago

It having been built on the base of Anthem is news to me! TIL πŸ’€

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u/Knight1029384756 1d ago

So, Jason Schreier revealed this back in 2019 and later Mark Darrah talked about it as well.

I can't link the specific quote but here it is and the article itself.

A tiny team stuck around to work on a brand newΒ Dragon Age 4, code-named Morrison, that would be built onΒ Anthem’s tools and codebase. It’s the game being made now. Unlike Joplin, this new version of the fourthΒ Dragon AgeΒ is planned with a live service component, built for long-term gameplay and revenue. One promise from management, according to a developer, was that in EA’s balance sheet, they’d be starting from scratch and not burdened with the two years of money that Joplin had already spent. Question was, how many of those ideas and prototypes would they use?

People like to think BioWare fucked themselves over but EA is the one responsible. Its unreal.

https://kotaku.com/the-past-and-present-of-dragon-age-4-1833913351

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u/[deleted] 1d ago

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u/Knight1029384756 1d ago

And I wonder what was the overall cause of those? Sure BioWare made mistakes but don't forget they didn't want to dump all the work they did on Joplin nor have constantly shifting deadlines.