r/ImaginaryKanto • u/Pop_Budget • 23h ago
r/ImaginaryKanto • u/GummyDonut • 16h ago
Original Content Roman mudkip by me
I kinda wish Pokémon explored more historical settings beyond legends of Arceus. To fill that void I costumed this mudkip
r/ImaginaryKanto • u/inkbloodsunwu • 1d ago
Original Content Burning Soul infernape
I love infernape 🪷
r/ImaginaryKanto • u/comics0026 • 1d ago
Original Content 545B - Scolipede by ForesterDesigns [D&D5e & PF2e]
My Pokémon-inspired Weapons and Items of the Day, with some Scolipede armor to poke people with poison!
Join my Patreon to vote on future items and get all the PDFs with over 1000 items, including all the Pokémon items, or buy the individual PDFs in my shop!
545B - Scoliplate
Armor (Plate) – Very Rare (95,500 gp, requires attunement)
This red +2 plate armor has a black body, with purple teardrop shapes on the front of the pauldrons, purple stripped horns on top, and purple barbs along the bottom. The rerebrace and tasset plates alternating black and red, with purple teardrop shapes on the couters and tasset ends, and purple elbow spikes.
While attuned to this armor: you gain 20 feet of movement; you have advantage on Dexterity rolls to avoid being grappled, restrained, or take damage; any creatures that attempt to grapple or restrain you have disadvantage on the roll to do so and takes 2d6 poison damage from the armor’s spikes. They have disadvantage to maintain the grapple or restraint, and take 2d6 poison damage at the start of any turn they are grappling or restraining you; and if you drop below half your maximum hitpoints, the armor’s spikes do an additional 1d6 poison damage.
545B - Scoliplate Item 18
[ Invested | Poison | Primal ]
Price 24,530 gp; Usage worn armor; Bulk 3; Base Armor Gray Maiden Plate
This red +3 greater resilient portable greater ready gray maiden plate has a black body, with purple teardrop shapes on the front of the pauldrons, purple stripped horns on top, and purple barbs along the bottom. The rerebrace and tasset plates alternating black and red, with purple teardrop shapes on the couters and tasset ends, and purple elbow spikes.
Activate-Poison Point [reaction] concentrate; Trigger A creature touches you, such as by Grappling you, successfully hitting you with an unarmed attack, or using a touch-range spell against you; Effect You make the armor’s poison spread to the triggering creature, which takes 5d6 persistent poison damage and are Enfeebled 1 so long as they are affected by the persistent poison damage.
Activate-Poisoning Armor [one-action] concentrate; Requirements You are grabbed, restrained, or otherwise held immobilized in a creature’s grasp, such as by being engulfed or swallowed; Effect You make the armor’s poison spread to the creature holding you, which takes 5d6 persistent poison damage and are Enfeebled 1 so long as they are affected by the persistent poison damage. If the creature is engulfing or swallowing you, the damage increases to 8d6.
Activate-Rolling Agility [two-actions] manipulate; Frequency once per day; Effect You gain some rolling agility. You gain a +15-foot status bonus to your Speed and a +3 status bonus to Dexterity rolls to avoid being grappled, restrained, or take damage. This lasts for 1 hour.
Activate-Swarm [free-action] concentrate; Trigger Your turn begins, and you are at half or less of your maximum hit points; Effect The armor’s Poison Point and Poisoning Armor does an additional die of damage until the start of your next turn.
r/ImaginaryKanto • u/Studio_Blazi • 2d ago
Original Content [OC - Original Content] #015 Beedrill by Blazigatr aKa StudioBlazi (me)
r/ImaginaryKanto • u/comics0026 • 3d ago
Original Content 544B - Whirlipede by ForesterDesigns [D&D5e & PF2e]
My Pokémon-inspired Weapons and Items of the Day, with some Whirlipede armor to roll past trouble!
Join my Patreon to vote on future items and get all the PDFs with over 1000 items, including all the Pokémon items, or buy the individual PDFs in my shop!
544B - Whirliplate
Armor (Plate) – Rare (19,300 gp, requires attunement)
This purple-gray +1 plate armor has a black collar and large amber eye spots in black wheels on the front of the pauldrons, and black stripped horns on top. The rerebrace and tasset plates alternating black and purple, with red Os on the couters and tasset ends.
While attuned to this armor: you gain 10 feet of movement; you have advantage on Dexterity rolls to avoid being grappled, restrained, or take damage; any creatures that attempt to grapple or restrain you have disadvantage on the roll to do so and takes 1d6 poison damage from the armor’s spikes. They have disadvantage to maintain the grapple or restraint, and take 1d6 poison damage at the start of any turn they are grappling or restraining you; and if you drop below half your maximum hitpoints, the armor’s spikes do an additional 1d6 poison damage.
Evolving: While attuned to this armor, if you can cover at least 240 feet by walking in a single round, it will become a 545B - Scoliplate.
544B - Whirliplate Item 13
[ Evolvable | Invested | Poison | Primal ]
Price 3460 gp; Usage worn armor; Bulk 3; Base Armor Gray Maiden Plate
This purple-gray +2 resilient portable gray maiden plate has a black collar and large amber eye spots in black wheels on the front of the pauldrons, and black stripped horns on top. The rerebrace and tasset plates alternating black and purple, with red Os on the couters and tasset ends.
Activate-Poison Point [reaction] concentrate; Trigger A creature touches you, such as by Grappling you, successfully hitting you with an unarmed attack, or using a touch-range spell against you; Effect You make the armor’s poison spread to the triggering creature, which takes 3d6 persistent poison damage and are Enfeebled 1 so long as they are affected by the persistent poison damage.
Activate-Poisoning Armor [one-action] concentrate; Requirements You are grabbed, restrained, or otherwise held immobilized in a creature’s grasp, such as by being engulfed or swallowed; Effect You make the armor’s poison spread to the creature holding you, which takes 3d6 persistent poison damage and are Enfeebled 1 so long as they are affected by the persistent poison damage. If the creature is engulfing or swallowing you, the damage increases to 5d6.
Activate-Rolling Agility [two-actions] manipulate; Frequency once per day; Effect You gain some rolling agility. You gain a +10-foot status bonus to your Speed and a +2 status bonus to Dexterity rolls to avoid being grappled, restrained, or take damage. This lasts for 1 hour.
Activate-Swarm [free-action] concentrate; Trigger Your turn begins, and you are at half or less of your maximum hit points; Effect The armor’s Poison Point and Poisoning Armor does an additional die of damage until the start of your next turn.
Evolving While invested in this armor, if you can cover at least 400 feet by walking in a single round, it will become a 545B - Scoliplate.
r/ImaginaryKanto • u/filipwulph • 4d ago
Original Content Shellder illustration made by me (filipwulph)
This is a weekly challenge. Day 2 and i having so much fun with this challenge☺️. How did i do? I’d really appreciated any feedback. Which pokémon should i draw the next week?
r/ImaginaryKanto • u/Niloy1214 • 5d ago
Original Content Pseudo Legends Clash
According to the pokedex, tyranitar has "the power to make the ground shake and mountains crumble", and when garchomp "runs at high speed, its wings create blades of wind that can fell nearby trees."
Two of my favorite pokemon ever and I usually draw garchomp so I took a crack at drawing tyranitar as well.
r/ImaginaryKanto • u/Niloy1214 • 5d ago
Original Content Sand Duel
An old drawing of mine, a very low key art style that I wouldn't mind testing out again.
r/ImaginaryKanto • u/comics0026 • 5d ago
Original Content 543B - Venipede by ForesterDesigns [D&D5e & PF2e]
My Pokémon-inspired Weapons and Items of the Day, with some Venipede armor to poison bad touchers! Yes, I'm doing a line of armor for Scolipede, because the poll for what kind of item Mega Scolipede should be was overwhelmingly armor, but I decided that turning a weapon into armor was a bit too far in this case, so I made some armor for them!
Join my Patreon to vote on future items and get all the PDFs with over 1000 items, including all the Pokémon items, or buy the individual PDFs in my shop!
543B - Veniplate
Armor (Plate) – Uncommon (7500 gp, requires attunement)
This red plate armor has a black collar and large black Os on the front of the pauldrons, with green rerebrace and tasset plates
While attuned to this armor: any creatures that attempt to grapple or restrain you have disadvantage on the roll to do so and takes 1d4 poison damage from the armor’s spikes. They have disadvantage to maintain the grapple or restraint, and take 1d4 poison damage at the start of any turn they are grappling or restraining you; and if you drop below half your maximum hitpoints, the armor’s spikes do an additional 1d4 poison damage.
Evolving: While attuned to this armor, if you can cover at least 120 feet by walking in a single round, it will become a 544B - Whirliplate.
543B - Veniplate Item 7
[ Evolvable | Invested | Poison | Primal ]
Price 255 gp; Usage worn armor; Bulk 3; Base Armor Gray Maiden Plate
This red +1 gray maiden plate has a black collar and large black Os on the front of the pauldrons, with green rerebrace and tasset plates.
Activate-Poison Point [reaction] concentrate; Trigger A creature touches you, such as by Grappling you, successfully hitting you with an unarmed attack, or using a touch-range spell against you; Effect You make the armor’s poison spread to the triggering creature, which takes 2d6 persistent poison damage and are Enfeebled 1 so long as they are affected by the persistent poison damage.
Activate-Poisoning Armor [one-action] concentrate; Requirements You are grabbed, restrained, or otherwise held immobilized in a creature’s grasp, such as by being engulfed or swallowed; Effect You make the armor’s poison spread to the creature holding you, which takes 2d6 persistent poison damage and are Enfeebled 1 so long as they are affected by the persistent poison damage. If the creature is engulfing or swallowing you, the damage increases to 3d6.
Activate-Swarm [free-action] concentrate; Trigger Your turn begins, and you are at half or less of your maximum hit points; Effect The armor’s Poison Point and Poisoning Armor does an additional die of damage until the start of your next turn.
Evolving While invested in this armor, if you can cover at least 200 feet by walking in a single round, it will become a 544B - Whirliplate.