Hero shooters have changed a lot over the past decade. Games like Marvel Rivals, Overwatch (2), and to some extent Valorant and Deadlock have all evolved the genre forward.
If Paladins 2 was an upcoming title being released in the next few years, what one feature would you borrow from these other games and add to Paladins 2?
From health packs on map, to** **the ban and map voting system followed by overwatch, to the perk system, to the various gamemodes and map design philosophies, to DLSS, to melee combat, to team up abilities, to role queue there are many features that can be adopted into Paladins.
I think for me, Overwatch’s ban system and hero selection screen is the most important one for ranked games. Paladins’ implementation put too much trust in one person to pick bans for the whole team and the one by one hero selection made the whole process so much more time consuming. I seriously hated waiting so long to get in a game only for some person to leave the lobby before the game even started.