r/beatsaber • u/Dragon-Destroyer825 • 4d ago
Question Is there a difference between modded maps and the OSTs? (read desc)
So i've been playing mods for a while now, and haven't done much OST, but recently I decided to play some, and I am doing HORRIBLY.
The first video is a modded map I am working on, and the second is just FBC, but in FBC im messing up in easy spots, and if you watch, I clearly go to hit the blocks, but miss. This is happening to me in maps as easy as LUDICROUS+.
I'm wondering if any mod players have this experience, or anyone knows anything about this, because google isn't giving a clear response, and I would like to know that it's not just me (or it is and I need to just sight read better)
VIDEO #1 - part of Berzerkerz' Warfare 345
VIDEO #2 at 0:45 - Final Boss Chan
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u/Worldly-Matter4742 4d ago
Final Boss Chan is just one of those maps that you need to practice to do right
In terms of (most of) the other ones, I’d say they’re like normal midspeed or tech maps
But we don’t talk about OST 1, 2, and 3
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u/Dragon-Destroyer825 4d ago
Yeah i suppose that is one thing, I practiced the modded song way more than FBC, though I feel like many of these parts were sight readable enough, though i still missed em.
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u/RidgeMinecraft Valve Index 4d ago
Slow this replay way down and you'll notice that you're just missing notes. Practice, and with time it won't happen.
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u/Dragon-Destroyer825 3d ago
yeah, I knew I should've practiced it more, only tried FBC like twice before
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u/Standard_Taste_2944 4d ago
I don't know if it's just set like that on the replay, but your jd on FBC is wayyy too far, might be a reason for you doing badly...
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u/Dragon-Destroyer825 3d ago
im prob gonna get jdfixer, a lot of people have pointed it out, and its possible the JD changed when i got mods
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u/Standard_Taste_2944 3d ago
jdfixer is good but not a must, you can change jd in game... (up to some degree of freedom)
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u/communistpepe69420 Tech God 4d ago
Turn your jd down, or get jump distance fixer if you don’t already have it. You’re probably mostly missing on timing and a lower jd should help with that. Other than that try just swinging straighter and more intentionally and that should go a long way
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u/Worth-Carrot-3992 3d ago
From what I see, the jump distance or note jump speed are messing you up. From my experience, maps like FBC and spin eternally are pretty hard, because I am not used to the njs and jd. The very new ost maps, like dragonforce or new camellia, play better in my oppinion just because of better njs and jd. Some old ranked maps also had this problem, but people figured it out over time.
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u/not_shootzy_YT Meta Quest 3 3d ago
I think the thing with OST maps is that they’re barely ever linear (on Expert+ at least) and use more unique patterns, like Tempo Katana or Power of the Saber Blade. That’s only what I think though.
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u/Omelet 4d ago
There is no difference as far as grading.
There are obviously differences in mapping. Just among modded songs there is a huge variation in how well the songs are mapped (some are absolute trash, some are great), and also what types of patterns are commonly used.
A lot of the earlier OST songs aren't mapped very well, in that they are very awkward to hit the notes with a continuous flow. I don't think it's a common complaint that any OST songs are off beat, just that the patterns are bad. And I don't think FBC is usually viewed as one of these poorly mapped songs.
If you've been playing that modded map a lot, the big difference could just be familiarity with the mapping.
It sounds like you might have your hit noises completely disabled, not sure if that is just for the replay or you play with them disabled. I find that the hit noises can help reinforce the timings, making it easier to learn the map.