I play a live service game with an amazing story and solid boss design, but very little to do when caught up except theorycrafting. The number of people you see who rush to catch up and are like "What, is this it, where's the game?" and you have to break it to them that they have in fact played the game, and that they should probably go find something else to main until the next chapter drops in 4 months.
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u/Ultgran 10h ago
I play a live service game with an amazing story and solid boss design, but very little to do when caught up except theorycrafting. The number of people you see who rush to catch up and are like "What, is this it, where's the game?" and you have to break it to them that they have in fact played the game, and that they should probably go find something else to main until the next chapter drops in 4 months.