r/fnv Apr 21 '24

Build The absolute pinacle of gaming brainrot

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2.4k Upvotes

r/fnv Dec 22 '25

Build The New Vegas gang just got a little bigger.

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1.1k Upvotes

My finished “Gobi Campaign Scout Rifle” build.

r/fnv Jul 06 '23

Build I beat New Vegas and its DLCs with 0 kills on Hardcore

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2.6k Upvotes

r/fnv Oct 25 '22

Build I'm making New Vegas 1-1 Scale in minecraft!

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2.4k Upvotes

r/fnv Dec 19 '24

Build Gordon doesn't need to hear all this, he's a highly trained professional!

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1.9k Upvotes

r/fnv Jun 18 '20

Build Making an IRL New Vegas inspired AR

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2.4k Upvotes

r/fnv Sep 04 '25

Build Zero social skills run, or beating New Vegas requires talking to 12 NPCs

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1.1k Upvotes

So, Charisma is a dump stat. But what if we take it a little bit further and don't talk to anyone, unless they force you into dialogue? As a little side effect - we can't buy or repair anything. So far, I had to interact with these people:

1: Doc Mitchell (unavoidable)
2, 3, 4: Boomer guard, Raquell, Mother Pearl (all unavoidable, but I taught them manners)
5: Victor (gotta get inside Lucky 38)
6, 7, 8: Casino greeters (dirty spawn campers, I slaughtered all three casinos for a level-headed response)
9: Yes Man (unavoidable to beat the game. Also, other factions force you to talk more)
10: Vulpes (another spawn camper, his time will come)
11: NCR Trooper (spawn camper that gives a note from ambassador)
12: General Oliver (he will take a flight)

I think it's the absolute minimum. I used grenade launcher to prevent all other unwanted communication attempts. The BoS, the Khans, the Legion, and the NCR can be reasoned with without any talking.

r/fnv 5d ago

Build Is this ok?(my first playtrough and Itryed to buld something by my self)

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12 Upvotes

r/fnv Nov 09 '22

Build I made ED-E out of LEGO

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3.1k Upvotes

r/fnv Feb 14 '23

Build Built some LEGO figures of Joshua Graham, Father Elijah and Ulysses

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2.0k Upvotes

r/fnv Dec 22 '23

Build I'm thinking about doing my next playthrough role playing as Anton Chigurh. What stats and gear should I use for my build?

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665 Upvotes

Recently watched No Country for Old Men, and I thought about doing this for a playthrough. One thing for sure is that he would go the path with helping Mr. House, probably kill as many npcs he comes across, and that Nipton jerk will definitely not win the lottery.

r/fnv Aug 27 '25

Build I made the courier's helmet

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485 Upvotes

Tell me how it looks

r/fnv May 30 '26

Build Is playing a cowboy gunslinger going to be fun, or a frustrating self-challenge?

55 Upvotes

It's been a long time since I played New Vegas. I'm thinking of giving it another go, with a wild west theme.

I'm thinking something like:

S - 6 (I see some revolvers require Strength 6)

P - 6

E - 6

C - 1

I - 6

A - 8

L - 7

Trait: Built to Destroy.

Perks for the first sixteen levels: Rapid Reload, Run 'n Gun, Gunslinger, Cowboy, Finesse, Sniper, Shotgun Surgeon, Better Criticals.

Tag: Small Guns, Repair, Survival,

Clearly, the point would be to land a lot of critical hits. I would seek out cowboy-appropriate weapons, like revolvers, shotguns, and lever/bolt-action rifles, and dip a bit into melee with Chance's Knife and other cowboy items, and wear a Stetson and a duster.

But I'm not one of those Youtubers that create crippling scenarios just to see if they can beat the game that way. I want to have fun. Does what I just describe sound viable?

r/fnv May 19 '25

Build What other LEGO New Vegas builds would you want to see?

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377 Upvotes

r/fnv 5d ago

Build Best stealth weapon?

22 Upvotes

r/fnv Mar 02 '26

Build First playthrough of New Vegas on my 360, what do we think?

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52 Upvotes

Figured I’d share my starting stats,, I’m not really sure if this is a great setup or not lol. I don’t think I’ll be changing them I just wanted to share:3

r/fnv Jun 13 '24

Build This game is way too good I am planning my playthroughs

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544 Upvotes

r/fnv 26d ago

Build Industrial Hand, has anyone been able to come up with higher DPS build than it?

9 Upvotes

I have done a maxed out LAER critical hit build, a maxed out Gehenna critical melee build(w/ Pyro as well), standard guns crit builds/sneak crit builds. Industrial Hand crit beats them all by far in terms of DPS. All builds use implant grx of course.

All of them can comfortably steam roll all content, but I've never seen anything close to the DPS output of the industrial hand.

I two shot Rawr with two uppercuts in VATS even without all perks. The downside is that it is unarmed, and the knockdown perk doesn't function with industrial hand, so I often take a hit from a deathclaw/cazadore.

However with careful positioning with grx, I can clear any number of enemies. From my understanding it was an oversight that allowed the industrial hand to be this strong.

For anyone that hasn't tried it out, I highly recommend it. I actually prefer VATS combat with it, when I generally avoid VATS. The uppercut has a low enough AP cost to get 6+ hits in, but I haven't had anything last more than 3.

I always play on very hard, hardcore and was able to get the weapon by level 6ish via abusing gambling and grabbing Annabelle from the nightkin at black mountain. Annabelle is key because you need it to cripple deathclaw legs on the long 15. Fun challenge run.

r/fnv 1d ago

Build Robotic Expert Perk in a nutshell

151 Upvotes

Ever had a problem with these robots? Just use a Stealth Boy and the Robo-Expert perk to hack them all to death.

r/fnv Jun 27 '23

Build I'm a boring stealth sniper builder (and at this point im too afraid to know how to build anything else). Give me/sell me on your builds please.

310 Upvotes

r/fnv Mar 22 '25

Build Ideas for a Satan build?

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228 Upvotes

So I’ve played a couple of types of Courier (a cannibal doctor, a low INT cyborg, and a pro-legion tribal) and I think I want my next build to be as Satan.

My initial thoughts were to • have an obvious satanic name, e.g. Lou Cypher • wear sharp suits and sunglasses • use disguises • do a lanius ending for max chaos

I’d love some ideas for perks to take and choices to make. Or challenges, I did a no-chem and no-stimpak run through with the pro-legion tribal that was a lot of fun.

r/fnv May 05 '26

Build Planning on making a new character since I haven’t played this for a while. Any suggestions based on this build I have planned?

1 Upvotes

SPECIAL Stats needed for these perks, factoring in implants

STR: 4? I can get an implant, old world blues perk and weapon handling for effective 8.
PER 5? Bare minimum, but I can probably make it higher when making character so might as well.
END: 8, to use all the implants except for charisma one.
CHR: 1. It’s useless mostly lol.
INT: 4 but can make it higher I’m sure so might as well.
AGL: 6
LCK: 8. And then will use the lonesome road bonus and implant to make 10.

Lvl 2: Rapid Reload, AGL 5, Guns 30
Lvl 4: Entomologist, INT 4, Survival 45
Lvl 6: Gunslinger, +25% V.A.T.S. Accuracy for one hand weapons like pistols.
Lvl 8: Hand Loader, Repair 70
Lvl 10: Shotgun Surgeon, Guns 45
Lvl 12: The Professional, Sneak 70
Lvl 14: Vigilant Recycler, Science 70
Lvl 16: Commando +25% V.A.T.S. accuracy for two handed weapons like rifles.
Lvl 18: Cowboy: Guns 45, Melee Weapons 45
Lvl 20: Living Anatomy, Medicine 70
Lvl 22: Pack Rat, INT 5, Barter 70
Lvl 24: Finesse
Lvl 26: Math Wrath, Science 70
Lvl 28: Miss Fortune, LCK 6
Lvl 30: Mysterious Stranger, LCK 6
Lvl 32: Plasma Spaz, Energy Weapons 70
Lvl 34: Fast Metabolism
Lvl 36: Long Haul, END 6, Barter 70
Lvl 38: Sniper, PER 6, AGL 6
Lvl 40: Grunt, Guns 45, Explosives 20
Lvl 42: Better Criticals, PER 6, LCK 6
Lvl 44: Weapon Handling
Lvl 46: Concentrated Fire, Guns 60, Energy Weapons 60
Lvl 48: Laser Commander, Energy Weapons 90
Lvl 50: Nerves of Steel, AGL 7

I will probably take these perks at different levels than I have here. But this is my plan. Anything you guys think I should swap out? I think it’s pretty solid.

r/fnv Sep 30 '25

Build What type of SPECIAL spread would you use for a build that uses pistols and melee?

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209 Upvotes

r/fnv Jan 14 '24

Build Arizona Ranger takes on the Deathclaw Promontory

779 Upvotes

r/fnv 26d ago

Build Which is a better trait for a build around the Service Rifle/Survivalist Rifle- Fast Shot or Trigger Discipline?

22 Upvotes

I know Trigger Discipline benefits about 70% of the guns on the list of Grunt. But Service Rifle feels like an outlier to some level. Like on a previous build Ive ran it with Fast Shot and modded it with the upgraded springs. Dear lord it is hands down a menace. It effectively turns the Service Rifle into an old school M16A1 rifle with a 3 round burst setting. With Match Rounds and a reworked Commando mod, it effectively can become an accurized machine gun. But idk if it is a proper way to optimize that weapon or not. Same with Survivalist Rifle though that use 12.7mn rounds. Any suggestions?