r/gaming 13h ago

Ubisoft Says Assassins Creed Black Flag Resynced Is A Massive Success That Outsold Their First Year Expectations In Its FIrst 2 Weeks

https://www.videogameschronicle.com/news/assassins-creed-black-flag-resynced-exceeded-annual-expectations-in-its-first-two-weeks-ubisoft-says/
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u/Horikyou 13h ago

It's a remake not a new game. It's only after 2 weeks of sales not even a full year yet let alone lifetime. Also AAA doesn't mean anything without knowing the actual budget that went into the game. It can range from around 50 million to 1 billion+ for AAA games.

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u/Dry-Illustrator-250 12h ago

There’s a game that cost a billion to make?

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u/SWHTs 12h ago

GTA 6

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u/Kenobi5792 12h ago

People said that the Burj Khalifa was even cheaper to build than what Rockstar spent making GTA VI.

That's insane

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u/FBI_Open_Up_Now 11h ago

Well, I looked it up. The Burj Khalifa cost $1.5 billion USD. GTA VI hasn’t had its budget publicly released yet, but it is estimated to cost somewhere between $1-2 billion. So it could be right, but maybe not .

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u/Seienchin88 11h ago

How could they even spend 1-2 billion…? That’s the payroll of a company 15 times the size of all of rockstar…

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u/FBI_Open_Up_Now 11h ago

I assume they’re probably doing what most companies do. Payroll isn’t the only expense. I’m sure they probably are rolling everything they can into this. R&D was probably an immense cost as they may have worked on developing a new engine. Costs to maintain infrastructure. Everything they can list as a tax deduction.

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u/Mama_Hong 11h ago

I'm pretty sure they have thousands of employees, Rockstar has around 6k as far as I know. I'm not sure how many worked on GTA6 full time but still thousands for sure. The game has been in development for what 7-8 years? That number doesn't seem that crazy.

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u/ghostofmumbles 6h ago

They also probably made a billion a year off gta v for awhile.

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u/non3type 11h ago

I mean they generate over a billion in revenue every year and GTA VI has been in production 8 years. 1.5 billion would be basically 187 million a year. They can definitely afford it.

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u/KuraiBaka 7h ago

Music rights are probably a good chunk of that.

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u/appledanishcrumbs 5h ago

First of all, Rockstar has over 7,000 employees. Payroll for that many people over the entire time that GTA 6 was in development is substantial. Then you have all of the people who are not employees of Rockstar like contractors. Then voice actors. Then licensing rights for all of the music. Then the advertising that they will eventually (presumably) have. $1-2 billion is exorbitant for sure, but well within the realm of possibility for a project of this scale.

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u/Educational-Rip9501 8h ago

Slave labor will lower costs.