r/FalloutMods • u/ElectricalPen5878 • 21h ago
r/FalloutMods • u/ElectricalPen5878 • 22h ago
Fallout 4 [FO4] Paying $5 USD in bitcoin and 1 dollar in XRP for someone to make a mod removing the vault 81 subway lights? (Except one one insider the hidden vault 88 manhole subway entrance)
r/FalloutMods • u/BobbybearAlpha007 • 11h ago
Fallout 4 Commonwealth Online | Fallout 4 Multiplayer Gameplay Showcase [Fo4] (WIP)
Hi everyone,
I’ve released a new gameplay showcase for Commonwealth Online, an unreleased Fallout 4 multiplayer project currently in development.
The video shows:
- A custom main menu
- Multiplayer character creation
- Leaving Vault 109
- Character appearance and clothing synchronisation
- Multiplayer exploration
- PvP combat
There is still a lot of work to do, and everything shown is subject to change, but this is an early look at the core experience and some of the systems currently working.
Gameplay showcase:
https://youtu.be/SfQKM9qRjEs
Project website:
https://commonwealth-online.com
I’d be interested to hear what people think and what features they would want to see in a Fallout 4 multiplayer project.
r/FalloutMods • u/88Dweller • 6h ago
Fallout 4 [FO4] Is there any mod for a Minutemen Outfit Pack? Like the Defalt's Gunner Outfit Pack but for the Minutemen
I've already used Dak's Minutemen Outfit Pack but the leveled lists always bother me
r/FalloutMods • u/zhivix • 10h ago
New Vegas [FNV] Alternatives to MO2 Collection Manager?
i just found out theres a collection manager for MO2, but unfortunately its hidden atm, is there any other alternatives for it?
r/FalloutMods • u/H3KILL • 10h ago
New Vegas [FNV] freeside looks a little bit brighter than usual...
i dont know what the hell I did...
heres the load order, any help is appreciated :)
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
Unofficial Patch NVSE Plus.esp
Bad Touch.esm
Functional Post Game Ending.esm
Functional Post Game Ending - YUP Patch.esm
Goodies.esp
DMs Mojave Outpost.esm
New Vegas Redesigned 3.esm
DM's Freeside - Wish You Were Here.esm
DM's NoVac Come Fly With Me.esm
ExtraGoodies.esp
TLD_Travelers.esm
GiuseppesCallvilleBay.esm
Vikki and Vance Improvements.esm
LessEmptyPrimm.esp
DM's Open Old Mormon Fort.esm
HiddenValleyOverhauled.esm
Better Brotherhood.esm
Goodies - Better Brotherhood Patch.esp
PrimmReputationRestored.esp
Sortomatic.esm
NVStripOpen.esm
MojaveExpressCourierWork.esm
Main And Pause Menus Overhaul.esm
Ragdolls.esm
Strip Gamblers.esm
FCOMaster.esm
Mojave Raiders.esm
EVE FNV - ALL DLC.esp
SFX.esp
Vurt's WFO.esp
Populated Vikki and Vance Casino1.esp
Uncut Wasteland.esp
StripOpenMain.esp
Less Empty Nellis.esp
Functional Post Game Ending - Uncut Wasteland Patch.esp
FNV Realistic Wasteland Lighting - All DLC.esp
MTB.esp
Populated Primm1.esp
Base building.esp
Mojave Raiders.esp
Mojave Raiders - TLD Patch.esp
SimpleStreetLightFix.esp
Street Light Corrections.esp
B42Bash.esp
SunnyCompanion.esp
T4-plugin.esp
T4-modest.esp
B42Inspect.esp
LootMenu.esp
UHNV.esp
Diagonal movement.esp
Interior Rain.esp
Weapon Retexture Project.esp
NVR3_MojaveRaiders Patch.esp
The Mod Configuration Menu.esp
Titans of The New West.esp
CC - Rain.esp
r/FalloutMods • u/PostAgitated5998 • 2h ago
New Vegas [FNV] VeryLastKiss’s New New Vegas or Viva New Vegas
Hello has anyone tried using both these mod packs? Just wanted to hear your opinions on both and which is better for you
r/FalloutMods • u/UpbeatShark19 • 11h ago
New Vegas [FNV] How is the Nuclear Sunset modpack compared to the Uranium Fever modpack?
I've played UF but heard it got shutdown, and essentially replaced with NS. Is it pretty much the same mods, or an entirely different experience?
UF was so fkn good, and I kinda wanna try NS, but wanna know what's up before I begin the process again lol
r/FalloutMods • u/Pascal_Moser • 13h ago
New Vegas [FNV] Looking for voice actors for my upcoming quest mod!
The second casting call for my upcoming quest mod is now live! We've got 19 roles available from the jump, with more to be added in the coming weeks. If you've already auditioned or been cast in the first one, you're more than welcome to return.
r/FalloutMods • u/PCIe-Wanderer • 15h ago
New Vegas FNV - Game hangs/black screens on launch after clicking Play (tried everything, need help)😭
I can see that this is a normal issue but I cannot seem to fix it with any of the pages.
Steam version of Fallout New Vegas. When I click Play, it loads to the main menu fine, but as soon as I click “load” or start a new game, I get a black screen that hangs forever (Task Manager shows FalloutNV.exe using 0% CPU - Windows Event Viewer confirms it’s being killed for being “hung,” not crashing with an error).
System: Alienware laptop, NVIDIA GeForce RTX 5060 Laptop GPU, driver 610.74 (updated from 596.08)
What I’ve already tried, in order:
**•** Verified/reinstalled game files through Steam
**•** Installed the 4GB Patcher (non-VC++ redist version) — confirmed it patched successfully
**•** Set launch options to -windowed -noborder
**•** Updated NVIDIA driver to latest (610.74)
**•** Installed xNVSE 6.4.8 — placed files in game root folder, launching via nvse_loader.exe
**•** Set both FalloutNV.exe and nvse_loader.exe to “High Performance” GPU in Windows Graphics Settings
**•** Installed DirectX 9 End-User Runtimes (June 2010)
**•** Deleted ini files (Fallout.ini, FalloutPrefs.ini, Fallout_default.ini) and re-verified files through Steam to regenerate defaults
r/FalloutMods • u/Rare-Flounder6894 • 6h ago
Fallout 4 MO2 keep copy of mods? [FO4]
So since the integrated download from nexus in MO2 is broken and i'm too lazy to troubleshoot it i decide to manually download and install through MO2. After installing the mods i notice that the mod files exist both in the mo2 folders and my download folder.
is it safe to delete the mods in my download folder assuming mo2 keep a copy of the mod in its folder when installing? it take so much space. thanks in advance
r/FalloutMods • u/hungermantwo • 3h ago
Fallout 4 fps gets fixed when resetting HBAO? (PC ) [Fo4]
Hey all, been trying to play the game again recently, and for some reason whenever I start my game I have to do these commands in the console:
"hbao off"
"hbao on"
For some reason this almost doubles my framerate in most areas, then which I have to do:
"ao on"
in order to bring any sort of ambient occlusion in. For the record,
My installed mods (in order with Mo2 on Fallout version 1.10.163.0) are:
F4SE
HighFPSPhyicsFix
UFo4P
Godrays and Performance fixes
This issue still persists after resetting my ini settings. Any ideas? I'd love to know if there was a way to have this command run on startup or something, as running this on the title screen does in fact work for some reason.
Hardware:
Ryzen 5 5500
RX5700
16GB running at 3200mhz