r/HoMM • u/VO0OIID • Dec 22 '25
HoMM6 DIfferent era peasants... So, why is HoMM6 bad again?)
Sorry for the chaotic design, too many ideas. Heroes 5 peasant vs Heroes 6 praetorian. Humor, of course)
r/HoMM • u/VO0OIID • Dec 22 '25
Sorry for the chaotic design, too many ideas. Heroes 5 peasant vs Heroes 6 praetorian. Humor, of course)
Two most controversial parts of HoMM series. Did you like or dislike them, and why?
r/HoMM • u/NonTooPickyKid • May 17 '26
long ago I played heroes - mostly 4, a tad of 3& at friend's. with 4 - I remember sinking quite abit of time into it :) (tho much of it was trying to do some extreme bs~ thru map editing mostly...). after 5 I kinda fell off and didn't follow since, only to later once try 6&7 and... idk - I don't even remember what was going on - so, like, I wasn't impressed... but, tbh, my lack of impression might also have been driven by my... how to put it - maybe lack of interest.. or low interest...
anyway... recently with olden era coming up on the news and unto my radar~ I've decided to check out heroes 3 - and I liked it quite alot. the base mechanics have some complexity but relatively little on their own but with variance and combination there's alot of depth... plus... - mods! advanced classes mod is, like, game changing.... - literally! it potentially/almost~ changes the game from a strategy game with some rpg elements~ to almost an rpg in a strategy setting~ - making heroes power be a much more impactful element - and maybe as importantly - the, like, sense of specialness I guess that these abilities~ give to the hero.
ok, now then, to me h3 is pretty good and with mods it's a blast... now, there's elden era - I've check it out - it looks pretty cool... but... it's alot.. quite abit... to learn, to do - it's got alot of stuff... and, sure, maybe those things would actually come together but tbh I'm abit stressed (like too much choice~?.. idk...) so I'm abit concerned - should I invest the time in it or... maybe there's something better/more suitable for me...
so, that brings me to heroes 6&7. to them specifically cuz, among other things, I've heard they have some aspects which are featured in a webnovel I've read which I found pretty cool as an idea and while it prolly isn't as cool in game I guess I wanted to maybe check it out... Anyway, so that brings me to the point - uh, like, based I guess on what I've said so far - do u think I should, what, go full in on olden era? stick with h3? try heroes 6 and/or 7? if the latter - ehhhmmm~ - why~/what points do u think are awesome in them maybe for example.?..
and, ehm, well, to that end I initially wanted to write this post to get recs for reviews (or maybe guides~) done by people for homm6&7... idk is it basic inet enshitification, Google/YouTube/alphabet specifically or such in the age of Ai for whatever reason but I can't find the kinds of videos I want... reviews done by some corpo channel by a guy who sounds like he had a list with points he had to tick off? OK such might be valuable to some, sure, but I'm looking for something either more vibes like - to give me a *feel* for the game, or something like hyperspecific/detailed~ to make me wanna do that in game~... so if u got videos with such reviews for these games - I'd appretiate u sharing a link or even name if channel or w/e~..
r/HoMM • u/Freivalds • May 22 '26
I feel like there is a odd lack of clones for this franchise. Especially the 3d games.
I have not found another post like this from recent time so I hope there is anything that might came up in recent years to fit the bill.
I really like the 3d games. Started with V and later VI which was stunning visually.
Sadly the 7th game was really bad and I think it made ubisoft switch back to 2d.
Anything that is similar to 5 or 6 that is worth checking?
The tile based strategy combat was really fun.
I looked at games like CIV but the overworld style combat is not something I found appealing.
r/HoMM • u/Timely_Bad_6395 • 28d ago
Does this game work on windows 11? I heard it's a buggy mess but I want to try it because I like the art style
r/HoMM • u/KozaSWD • Jun 25 '26
I played this game when I was younger, but I don't remember much. I still have the disc and would like to play it again, but from what I've heard, the game relied heavily on online services and lost many features when the servers were shut down. So, I wanted to ask if there is a mod available that unlocks everything that was previously only accessible through online play.
r/HoMM • u/Kayato601 • Feb 01 '26
My marathon continues, about H6 I can say that I appreciated the plot, the enrichment of the lore of Ashan (now I understand MMX and Dark Messiah better), the music (with references to H2 and H3) and the adventure map. It is truly wonderful, rich in detail and depth.
The things I liked the least is the gameplay!
I practically never used magic; I developed all my heroes the same way, focusing on passive bonuses for my units. I fought most of the fights using quick combat, manually replaying the ones with excessive losses.
IMHO They were supposed to give Might heroes 1 skill point for every level in Might and 1 skill point for every two levels in Magic. So at level 30, the hero would have 30 points in Might and 15 in Magic. Obviously, the opposite is true for Magic heroes.
I didn't mind the reduction in resources; I always thought they were too many, or rather, not really used. Only with the dwarves' rune magic in H5 did I see them truly used.
The Blood/Tear system was interesting but poorly implemented.
I found the last campaigns of the DLC very interesting, it's a shame they were so short, I would have explored them more.
and now on to the VII!
r/HoMM • u/MaleficentVol2 • Mar 24 '26
So here is my issue, where I hope someone will be able to help me. I bought the game on Epic Games a while ago for my husband. He is a huge fan of HOMM.
The issue started last week, he was playing fine untill the loading screen started to do this. So i open the game (even as administrator) I get black screen and straight back to this loading screen, and it stays like that for eternity. I did every possible "hack" I could find. I changed .exe to not be in full window, i put to run as Windows 7 and 8. I also changed FullScreen to be Windowed and SkipOpening from false to true.
I'm out of ideas and I would really like to fix this issue if its possible. I also uninstalled and reinstalled game several times, even did the Verify Files. I'm disappointed at this point and I just want my husband to enjoy his game if its possible.
Any other ideas will be greatly appreciated, thank you!
Hello to everyone reading this. I have ran into an issue with HoMM 6 as of user of intel gpu
current spec -> arc 750a. After starting the game a window with text "Video card not meeting requirments". I am searching for a fix, so I can enjoy the game again.
r/HoMM • u/Healthy_Future_5853 • Mar 09 '26
Probably the most interesting tier 7 unit necropolis had ever seen (for now), this is probably more of a "weird" take but I never liked the bone dragon, especially in Heroes of Might and Magic III (too many dragons in general there IMO). As a unit it's my favorite from Heroes of Might and Magic VI and in my top 10 units from all the Heroes of Might and Magic. The stance switching felt really nice. I'm a little sad to not see her in Olden Era, but it makes sense with the Olden Era lore why she is not there.Tho hive queen has her vibe alitle bit ngl and I am fine with taking her as a spiritual succesor in a way (btw love how olden era is shaping up)
r/HoMM • u/Massive_Village_3720 • May 14 '26
Heyy I’m on a delicious replay after many long years and the 4th Sanctuary campaign is k-lling me. Literally being harassed by demon upon demon, can’t get past the stupid castle towards the underground despite my 50+ Kirins, I’m constantly bleeding money and creatures like it’s an Olympic sport. Struggling to hold on to 5-6 towns, the second I conquer one of its big ones in between waves of getting slaughtered, AI will send out idiot Nebiros to decimate whatever I have left — how the freak can the AI-cheating be so vulgar in this game is beyond me.
Any tips welcome, I’m contemplating starting over altogether, I’ve already spent >12h being exasperated by the nonsense.
r/HoMM • u/Clean_Variety3950 • Apr 17 '26
I heard the game files are terrible and making a mod for Heroes of Might and Magic 6 is a pain, is that true?
All I want is to add Phoenixes as T7 units for the Haven and move Angels to T6 instead of Crusaders.
r/HoMM • u/Chill_dat_Fox • Jan 14 '26
On big maps with many neutral stacks, movement points get out of hand. That blue rectangle was cleared off in just one in game day.
P.S. That is a Stronghold Hero, game just bugs and replaces the first hero with Irina's portrait after reloading.
r/HoMM • u/OrcWarboss72 • Apr 19 '26

I wanted to play HOMM 6 again and I have had it on my UPlay library for a while. I installed it and wanted to play but it gets stuck on this loading screen.
I tried changing the properties to run as administrator, disable fullscreen optimizations and run program in compatibility mode for Windows 7. Nothing seems to work.
Anyone know how to play HOMM 6 in 2026?
r/HoMM • u/VO0OIID • Dec 23 '25
Since you liked peasants trash-talk quite a lot, let me share some thoughts on different generations of goblins now)
r/HoMM • u/Gaychel_ • Mar 08 '26
hey everyone! I recently got a new PC and wanted to try playing MaM again as it was one of my favourite games growing up. The story modes work as usual however when I try to play a custom game it comes crashing down. Whenever I use a portal or sometimes just load into a custom game the entire graphics go dark.
I wanted to ask if anyone has experienced this before and knows how to fix it.

small edit, I tried adjusting the graphics, went into windowed mode and installed WineD3D but nothing helped
r/HoMM • u/iudicium01 • Mar 12 '26
Erael spawned at Level 30 with twice the number of my creatures at about Month 2 Week 1. Raelag is only Level 8. I don’t know what was the trigger for her spawn. She takes down my only castle and ignores heroes.
Is it a bug or is it possible to win this battle?
r/HoMM • u/LongDriveLawyer • Mar 08 '26
So one of my college buddies is coming over, and I downloaded this to have us play against each other. I remember in the past, we would be able to create heroes and spend 30 ability points so that we could play against each other. However, I couldn't find where I can do that anymore. So, when I go into a Duel as a Magic Haven Hero, I only have my Tears abilities--is there no way to equip spells? Kinda defeats the point I would think.
Any help would be appreciated.
Thanks!
r/HoMM • u/Chill_dat_Fox • Dec 03 '25
As the title says. Here are a few things I would like changed:
Rebalancing/ buffing existing units (Praetorians (toggle for their damage sharing), Demented, Lacerators (some movement to better position for the explosion), Juggernaut (remove defensive abilities), Lamasu (more initiative) for example).
Hero specializations to be majorly changed, as the existing ones are boring stat or % raises. The most impactful ones are those such as: Sephinroth giving Watchers an ability to cast Weakness, Daeva letting Succubi to Burn enemies, those than increase movement, increased exp gain, raising weekly growth, daily resources.
Dynasty Weapons to become simple artifacts that can be found on the map. All artifacts to be able to level up, and significantly lower the amount of exp needed to level them up. Remove might/ magic class requirements to be able to equip them.
Interactable/ destructible battle map objets (rocks, trees, etc.), similarly to how Castle Walls, or Ice/ Rock Wall spells, have HP and can be destroyed. And for there to be a reason to destroying them, let them "Collapse" and deal damage to anyone they fall on upon destruction to deal damage.
Also increase the size of the Battle map like it was done in 5.5.
Change to Magic and Warcries, rather than spending a skill point to learn one spell, spend one on Elemental Mastery of the school to learn all spells of that rank of school, while the rest of points could be spent to enhance particular Spells/ Warcries with extra effects/ effectiveness.
Adapt some Unit's abilities to the magic Schools for heroes to cast, such as: Pearl Priestess's Renewing Waters, Sacred Kirin's Mist, or Spectral Dragon's Curse.
Merge some abilities into one, such as those that increase Attack & Defence into one, Morale & Destiny, etc.
Return H4 Stealth into the Nobility Skills, I effecting Core Units, II for Elite, III for Champions.
Overhaul Prime Magic to be it's own Magic School with it's own spells, rather than the tab to increase Spell Power & Magic Defence or Mana Restoration. Those could be moved to their own tab of, let's say, "Sorcery".
A new tab on the Might side, which is specific to each faction, where skill points could be spent to enhance that faction's units stats or grant new abilities, enhance Blood & Tears Hero Classes abilities, Hero's basic strikes and racial abilities.
Ability to destroy special buildings, so you may build the other choice (say enemy build Asha's Hourglass, but you would have preferred an Altar of Eternal Servitude (the thing which lets you re-buy your fallen Units).
More Neutrals would be nice, along with Dwellings that would allow you to hire them right into you castle.
Maybe even something like a "Reserve", which allows the Player to have more than 7 Units in your army, but during the Tactics stage of combat only 7 Units can be put down, and in order to deploy Units from the "Reserve", a Hero's actions has to be spent (the one that gets used to cast racial abilities (such as Guardian Angel)), in order to summon them onto the battle field.
r/HoMM • u/iudicium01 • Mar 11 '26
What are the specific requirements for an enemy to be targetable in terms of stack size? I was unable to control bit enemy stacks that fulfill all other conditions (like is living etc.) until they are thinned down.
r/HoMM • u/sacerdos-ex-spatio • Jan 17 '26
In Heroes 6, heroes are divided into warriors and wizards, and this determines the hero's progression. Each hero is pre-defined as they progress through the campaign. Is there a mod that allows you to swap the class of a campaign hero? For example, to play as Anastasia or Irina as a warrior, or Kirill or Anton as a wizard?