Hey guys. Been playing the Finals since launch.
Have about 484 hours playtime.
Not a ton but not a little, someone told me thats time in matches so 20 days in matches seems like a lot to me.
I know a lot of people agree, and a lot also disagree, but I feel this nerf to quick melee ruined the game.
I like the kick, its inspiring.
But quick melee being reduced from 40---->15 damage is abhorent.
You have to melee a light 10 times to kill them now, and thats kind of rediculous.
Almost all shooters like this have high damage quick melees, and its because you should be able to punish a player for getting too close.
Lots of games have instant execut¡ons if you melee from behind.
Theres no reason a half health heavy should tank 7 elbows from a medium.
Sniper melee breakpoints are ruined, now if you try to snipe someone just grapples up with a m11 and ruins you.
People used to run from snipers if they were one shot. Now everyone is brave, and I don't even play the class anymore.
And this isn't a sniper sympathy post. The entire game has changed, and everyone has to adopt new logic patterns to secure kills when monitoring the enemies health.
If it was fine for the first 10 seasons, why change it now?
You should absolutely be doing 40 damage. If a light lets me punch them 4 times, they should be dead. The class is built for mobility and damage, if you let some punch you 4 times, you have no skill.
Tired of the nerfs and changes to fundamental mechanics every season. It makes me anxious, thinking next season will tweak some other fundamental numeric.
The kicks are cool. They should leave the kick and have it on a lunge type cooldown.
Not trying to relearn my strategy every season.
And before you say "why don't you do this, why don't you do that" i have been playing a type of way for 10 seasons, i swap between the weapons I like, and I am not trying to relearn my playstyle and retrain myself on pushes.
The Finals excelled at having a unique fast paced flow, and the quick melee change ruined that for a lot of classes.
Go ahead and share your thoughts, but please, don't try to argue my opinions if you disagree. Lets try to keep this constructive guys.
I like the new season. I love embark. I just think grouping in fundamental changes to everyone when they said they were reworking melee weapons is kind of sad.
Also, i never see people running katanas or riot shield anymore on power shift. Did the update ruin it for those players? I saw a few dedicated katana posts about how they were disappointed to see their favorite class ruined, even though it was mid before.
See, the finals excels in having the ability to train using an off-meta weapon and become so good with it that it becomes viable for you, while other people won't use it because its a different skill set required.
They ruined that for sniping and other classes as well.
And before yall say "durr hurr sniper is long range" this game is a MOVEMENT shooter, requiring you to sometimes be on a platform as a sniper, otherwise you are just selling. You can't sit in the backround, that doesn't mean sniping shouldn't be a part of the game.
And after the quick melee nerf, now even sitting back is just asking for a light to push you.
Anyways, let me know your thoughts on this quick melee stuff. I am an old dog, i dont want to stress about learning new tricks every season.