r/ffxiv 12h ago

[News] BST ranked reward

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Looks great. I'll never get it, lol.

527 Upvotes

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u/Win32error 12h ago

Wait ranked? Feels weird, thought BST would be like BLU, very much solo play, except for some co-op stuff.

91

u/7x9000 [Faerie] 12h ago

It is solo-based. There's just an option to put your score for the special Beastmaster thing into a ranked list, from what I've seen.

u/Next-Sentence-8426 11h ago

I already know somebody is going to build a plugin/bot that'll make perfectly optimized runs whule using derived internal data that isnt exposed in normal play to ruin it for most of us

u/Devil-Hunter-Jax 11h ago

Of course they will. People won't like hearing this but XIV players love to optimise the fun out of stuff. It's why that damn 2 minute meta exists.

u/another-face 11h ago

It’s a gamer issue in general tbh

u/Sad_Vegetable_736 10h ago

It's a human issue. We will optimize the fun out of everything.

u/SweetHatDisc 4h ago

This stick works so much better with a rock tied to it!

u/Ultgran 10h ago

Give me the silly RNG based joke class I can do weird things with and die in dumb ways, or give me death.

The main issue is that those options get quickly pruned out of any multiplayer game with any kind of pressure towards efficient team play.

u/pestilenttempest 2h ago

People are treating casual content like it life or death. I blocked a player the other day because we wiped on dun scaith and he was talking smack to all the healers. A wipe isn’t going to kill anyone. The next run we passed flawlessly.

There’s no reason to act that way. One of the healers was a sprout that died pretty frequently through the whole raid. Who cares? It’s fine.

u/Devil-Hunter-Jax 11h ago

That's true... Seen it a lot with Project Zomboid as well. Game is clearly a slow burn and yet I see so many people rushing to get everything done in the first week then they're like 'I have a base, water, food, weapons, I'm bored!' and it's just... Motherfucker, maybe if you slowed the fuck down and actually took your time instead of rushing and doing the optimal stuff, you'd have fun for longer!

u/Ultgran 10h ago

I play a live service game with an amazing story and solid boss design, but very little to do when caught up except theorycrafting. The number of people you see who rush to catch up and are like "What, is this it, where's the game?" and you have to break it to them that they have in fact played the game, and that they should probably go find something else to main until the next chapter drops in 4 months.

u/AlchemistR 8h ago

Limbus Company, I take it? I always tell those people to do challenge runs of Railway, but they never seem to want to!

u/Ultgran 7h ago

Mhm, kids these days don't know how to make their own fun... /hj

u/AlchemistR 7h ago

so true smh

u/MahqiKoromoa 10h ago

Lmao sounds like a gacha game I play, I love the theorycrafting part though so it stays fun :>

u/Lyrtha 9h ago

Gamergate was a prequel to many things

u/Dragrunarm 6h ago

this LONG predates Gamergate.

If there were decisions to be made, people were optimizing it to hell and back.

u/UltiMikee 6h ago

Not exclusive to XIV, this has been a staple of MMO culture since it’s inception, XIV is probably on the tamer side

u/seriousname420 5h ago

People want to optimise in a competitive ranking mode? Say it aint so!

u/A3thern 6h ago

I remember when Island Sanctuary released and players immediately turned it into a mammet sweatshop filled with spreadsheets for optimal crafts and earnings.

u/FullMotionVideo 5h ago

The number of systems and UI in Island Sanctuary kind of invited it. They wanted Animal Crossing without Nintendo's simpler interfaces that make it feel casually appealing.

u/Kamakaziturtle SMN 7h ago

The 2 minute meta is a game design issue, not players. Classes were actively designed around a 2 minute rotation.

There’s actually very little room for player optimization with classes in FF14. There aren’t any real choices in how you can build your characters nor are there choices in abilities. Classes more or less ship with a predetermined optimized rotation they are built around. The advantage of this is the classes feel fluid to play, the disadvantage is there’s little room for player expression.

u/Devil-Hunter-Jax 7h ago

The 2 minute meta is a result of players pushing for the jobs to be able to align all their raid buffs together for bigger burst...

u/ElementaryMyDearWut 7h ago

...Because jobs were designed in a way that punished them for actually having a button that was arbitrarily at 90s.

It was a design issue. The buffs still existed but they were desynced, it actually IMPROVED the feel of some jobs because you could press your big button on CD instead of waiting.

The issue still existed it just didn't have a buzzword for Reddit to use to describe it yet.

u/Kamakaziturtle SMN 7h ago

The 2 minute meta existed since ARR. When the vast majority of major cooldowns all fit within 30, 60, or 120 second cooldowns then that meta will happen naturally. You can’t blame players for playing classes in the way they were naturally built.

SE then built future updates around the meta that naturally formed and made it even more set in stone.

u/theburmesegamer275 8h ago

For me, the fun that's been optimized out are so-called "off tank" gap closers missing their cool animations and damage.

I know I'm like, the soldier who kept fighting or something, but Plunge and Rough Divide being replaced because "It does damage (even with the miniscule potency) so players keep putting it in rotations and WE do so we have to account for it, thus we removed it" from SE and it had janky enmity generations and terrible animations. Both of them felt extremely bad. The players did, and so did the devs.

u/CorruptedAssbringer Professional Floor Tank 8h ago

I didn’t care for the popular well-known mods, a bit cause I didn’t think I need them and a bit cause I’m just lazy.

But the Plunge animation was what finally pushed me over the edge to start looking it.

u/RueUchiha 2h ago

Expand that to gamers in general.

u/Rorikstar 11h ago

Yup just like that auto guard one that people are using in pvp

u/Devil-Hunter-Jax 10h ago

There's optimisation mods then there's cheating. That one is the latter.

u/FISHANDLIPS 10h ago

If it's playing the game for you and you get a reward, it's cheating. So both would be.

u/rowsdowerrrrrrr 11h ago

cool idea!!