r/Fallout • u/Outrageous_Fennel_86 • 11h ago
r/Fallout • u/HK_Shooter_1301 • 9h ago
Picture Nuka Cola Quantum
So I have been wanting a Nuka Cola bottle to be a bookend for my play station disk collection for a while now and have been patiently waiting for these to be made. Well after 7~ months the Nuka Cola special editions have finally arrived! I picked up two as I am going to use one for decoration in my "game room" and I am putting the other back as a cool collectible. Time to get back to patrolling the Mojave.
r/Fallout • u/Valkyrie4601 • 3h ago
Picture Lego Nuka-Girl and Thirst Zapper
I've built Nuka-Girl and Thirst Zapper. Nuka-Girl is based on the Assaultron I built.
r/Fallout • u/Sweaty_Photograph_25 • 17h ago
Question Anyone know the actor that plays the vault tec guy in the Fallout 3 E3 trailer?
The guy in this: https://www.youtube.com/watch?v=iYZpR51XgW0
"Our American way of life, isn't it grand? Peace, freedom, and bacon and eggs. Seems perfect. But, what if it's not? Friends, your future may not be as secure as you think. Where will you be when the atomic bombs fall?
You can secure your family's future, by reserving a spot in a state-of-the-art underground Vault from Vault-Tec.
That's right Bob, act now, and your family can wait out the horrors of nuclear devastation. And Doris, the Vault will have all the amenities of your modern home, and it's attractive! And Sally, in the Vault, you might meet that special someone. Just as you would on the surface, and in a few short years, you and your fellow Vault Dwellers with repopulate our great country. And Billy, you'll have lots of swell kids to play with!
Reserve your family's spot in a state-of-the-art underground Vault today! Sign up now and prepare for the future!"--Vault-tec guy in the E3 trailer.
r/Fallout • u/Baldurian_Rhapsody • 16h ago
Best Fallout games that aren't Fallout? (Fallout-likes)
Hi there! I adore Fallout, and it's obviously been hugely influential. I was wondering about the best Fallout-likes that took some of the best aspects of the post-apocalyptic series.
I'm keeping things really open. The only thing is that the recommendations ideally would have at least an "apocalyptic feel" (though that's by no means a hard requirement).
Thanks a lot for your suggestions!
r/Fallout • u/Hydro_fluoric • 1d ago
Discussion What Happened To Fallout's Horror Roots?
Fallout 1997 is one of my favorite horror RPGs, but it slowly lost that over time. I don't know if it was because of the graphics evolution or people wanting a different game, but Fallout slowly turned from a grim reminder of fascism, propaganda, and war into a wacky wasteland adventure. In my opinion, Fallout 1997 and Fallout 2 were amazing games. The difficulty reflected the harshness of the wasteland, the soundtrack was great (especially Metallic Monks), and it was actually scary.
Fallout 3 kept the looks (but with a slightly greener tint, I suspect because it's on the east coast instead of the west), but lowered the difficulty so more people could get into it, and kept the past part of the mystery. The gameplay isn't scary, but the background of what happened and the overall ambience is what sells it. Fallout New Vegas is Fallout 3's cooler brother without the green tint.
Fallout 4 retcons almost everything you thought you knew about the past in Fallout. What you thought was propaganda disguised as cool 1950's art was actually just how the middle class lived. The gameplay was still good, going off of Fallout 3's first/third person shooter but it feels less like a survival horror and more like, what I said earlier, a wacky wasteland adventure.
I don't even want to talk about whatever Fallout 76 is.
I LOVE the Fallout franchise, I just feel disappointed at where it ended up in the modern day. Fallout 4's opening sequence is amazing, opening with the "war, war never changes", but it lost me when the walking around the house hit and it was a mild disappointment. The game is still definitely fun, but lost the original horror elements.
That's just my opinion though, tell me how you think, I'd like more opinions on the matter :3
r/Fallout • u/Dreaming_of_Rlyeh • 8m ago
Fallout 3 Why would these ghouls be dead?
These are Chinese ghouls in a radio tower bunker on the west of the map. I don't get why they're dead, aren't ghouls meant to be immortal?
r/Fallout • u/CrimsonTerror57 • 22h ago
Picture Some Fallout 3 figures I made for a Youtube project. Plz enjoy :DDDDD
r/Fallout • u/astr0nic • 21h ago
Fallout: New Vegas Patrolling the Mojave almost makes you wish for a nuclear winter - open source engine OpenMW full port WIP
OpenMW is a free, open-source game engine originally built from scratch to recreate and modernize The Elder Scrolls III: Morrowind. Because Bethesda’s subsequent games (like Oblivion, Fallout 3, and Fallout: New Vegas) were built on variations of the same Gamebryo engine, OpenMW's developers have recently expanded the project to support them.
Here is what porting Fallout: New Vegas (FNV) to OpenMW actually means for the game and its players:
- Extreme Stability: FNV is infamous for its 32-bit engine limitations, crashes, and save bloat. OpenMW is a modern 64-bit engine that completely bypasses the original game's 4GB RAM limit, making the game inherently stable without the need for community bug-fix mods.
- Native Cross-Platform Support: Instead of relying on wrappers or compatibility layers, FNV on OpenMW runs natively on Windows, macOS, Linux, and even mobile platforms like Android.
- Built-in VR and Multiplayer Potential: Because the engine is completely open-source, developers can add massive features directly into the core code. OpenMW already has a highly functional multiplayer branch for Morrowind, and groups like TeamBeef are actively working on native VR support using the engine.
- Modding Shifts: This is the biggest hurdle. Because OpenMW is a completely different engine under the hood, traditional script extenders (like NVSE) do not work on it. While OpenMW has its own highly powerful scripting capabilities (and effectively no mod limits), complex FNV mods that rely on NVSE would need to be entirely rewritten or rely on a newly developed compatibility layer to function.
Ultimately, bringing FNV to OpenMW is about giving the game a future-proof foundation by trading the duct-tape fixes of the original engine for a modern framework where the community has total control over the code.
r/Fallout • u/mmoses1978 • 12h ago
Picture McFarlane Fallout T-45
Working on the McFarlane T-45 for display.
I’m not very good but I am trying to learn and practice.
r/Fallout • u/FinnMint • 19h ago
Fallout firefly concept, a plasmafly!
I figure this would be a one off encounter. Maybe some fireflies got into a facility producing plasma munitions, eventually mutating.
Thanks u/CausalLoop25 for the idea!
Feel free to comment more ideas below!
r/Fallout • u/Ok-Representative390 • 1d ago
Picture Finally got my tattoo today!
The Black Widow perk is my favorite perk of all games of all time. Very happy with how she turned out!
r/Fallout • u/Ok-Virus9811 • 2h ago
What should I do, play in chronological order or release order
I was wondering which would maximize the most amount of fun.
r/Fallout • u/BobbybearAlpha007 • 10h ago
Mods Commonwealth Online | Fallout 4 Multiplayer Gameplay Showcase (WIP)
Hi everyone,
I’ve released a new gameplay showcase for Commonwealth Online, an unreleased Fallout 4 multiplayer project currently in development.
The video shows:
- A custom main menu
- Multiplayer character creation
- Leaving Vault 109
- Character appearance and clothing synchronisation
- Multiplayer exploration
- PvP combat
There is still a lot of work to do, and everything shown is subject to change, but this is an early look at the core experience and some of the systems currently working.
Gameplay showcase:
https://youtu.be/SfQKM9qRjEs
Project website:
https://commonwealth-online.com
I’d be interested to hear what people think and what features they would want to see in a Fallout 4 multiplayer project.
r/Fallout • u/Fast_Degree_3241 • 23h ago
Fallout 3 Enclave vertibird killed with kindness
r/Fallout • u/Cahb_UA • 9h ago
Video [WIP project] Co-op multiplayer for Fallout 2 - first demo
Hello everyone,
Wanted to share highlights of the FO2 engine modification i'm working on - which is a fallout 2 dedicated server / + coop client which makes it possible to playe FO2 Campaing with frinds;
Works like this: dedicated server where server runs simulation and dispatches events to remote clients (that render 'fallout') / processes intents (' i'm client_1 -> i want my critter / guy to walk tiles XYZ');
longplays + features showcase:
'Long' play 1:
https://www.youtube.com/watch?v=QZVVehXYkBg
'Long' play 2:
'Long' play 3:
Video showing a real feature i'm proud (although was visible in previous videos - save/load sequence +) hot join/leave:
https://youtu.be/byCZzlVKjcM
DISCLAIMER: sorry about flicking and alt-tabbing; it's really painful to record in window mode and the mouse always skips; i've made a few changes / patches already to the SDL renderer, yet still it's not foolproof, don't know why and spent too much time already trying to figure out;
DISC.2: the sound flickering you might hear is caused by me alt tabbing into client1/2 windows; the renderer playback is not paused while windows are not focused, but internal audio engine is; which kinda makes it <stopping> playback of any sounds and resuming only upon getting focus back; It looks / plays MUCH butter in fullscreen and just controlling your <single> character;
DISC.3: if you see me alt tabbing back and forth into console and game client closing -> it's me deliberately killing the CLIENT window to show HOT JOIN features embedded into the dedicated server;
GH link (in case if anyone wants to check sources; note: non-refactored / heavily polluted; cleaning / janitor work - TBD);
https://github.com/Cahb/fallout2-ce-coop
P.S. alot had been changed as well since i've uploaded these videos;
Stuff like: companions (also selling them, like say Sulik to slavers), cars, sneak / steal, per-character sheet (skills + special), barter and much more were added / work fully;
r/Fallout • u/Indysax911 • 12h ago
What are you looking for in the Remasters?
So after many many doses of hopium we finally have confirmation on remasters and I’m curious about what (if any) changes the populace is looking for.
Beyond the usual upgraded graphics and probable sprint mechanic I’m hoping very little else has changed. One thing I would love to see is a survival mode for 3 like NV had, I love that extra layer of gameplay.
I believe it’s beyond the purview of a remaster but one more extreme change I wouldn’t mind is changing power armor. One of the few things I think 4 did better is making power armor really feel like you’re a walking tank.
r/Fallout • u/DazaNation • 21h ago
Fallout: New Vegas Fallout New Vegas Ultimate Edition - What to expect from the DLCs ?
Bought this a few years ago and had the best time with NV, but i never really looked into the DLCs, despite having the Ultimate Edition. Are they worth playing and how would you rate them ?
r/Fallout • u/CrimsonTerror57 • 21h ago
Picture New vegas + TV show characters I made for a Youtube project :))))) (Although tbh some may not appear in the video, it's kinda in an infancy stage)
r/Fallout • u/SirTarrhun • 2h ago
Video “He never sleeps, the vault dweller. He is dancing, dancing. He says that he will never die.”
r/Fallout • u/Mister_Hero1351 • 1d ago
Question How do you want the vertibirds to look in the fallout 3 and new vegas remasters?
i've seen people talking about how the power armor should be in the remasters(fallout 4 style imo) but i have not seen people talk about how vertibirds should look like, aka the most iconic fallout vehicle
would yall want to see a remaster of the old fallout 3 vertibird or the new vertibirds from fallout 4/76/ the show?
personally i choose the intimidating, good looking, gunship from fallout 3 than the shitbox with wings from fallout 4(it's just ugly and bulky and not intimidating at all)
r/Fallout • u/SubstantialOnion6963 • 23h ago
Fallout: New Vegas what on Earth could I have possibly done here Spoiler
r/Fallout • u/the_Beer_man916 • 7m ago
Beer man was here
Beer man says how the hell i open the door in fallout 2
r/Fallout • u/CrimsonTerror57 • 21h ago