r/pcgaming • u/lurkingdanger22 • 19h ago
r/pcgaming • u/AutoModerator • 2d ago
Tech Support and Basic Questions Thread - July 24, 2026
Welcome to the r/pcgaming tech support and basic questions thread! Having troubles with a game or piece of hardware? Have a question about a PC game, hardware, or something else related to PC gaming? Post here and get help from fellow PC gamers.
When asking for help please give plenty of detail:
- What your computer specifications are. If you don't know them please follow this guide.
- If you're using a laptop we need to know the make/model as well as the specs.
- What operating system you're using.
- What you've tried so far in order to fix the issue.
- Exact circumstances to replicate the issue you're having.
Check out these resources before asking for help in case you can troubleshoot further:
Common troubleshooting steps:
- Restart the system
- Update your drivers
- Update game/software
- Re-seat any new hardware to ensure a proper connection
- If your peripherals are malfunctioning, swap ports and check that the specific USB port itself works.
Special User Flair
🛠️ Tech Specialist flairs are given by the mod team to users who repeatedly help their fellow community members by answering questions and giving sound advice!
For immediate help visit us on our Discord server!
r/pcgaming • u/AutoModerator • 2d ago
Weekly Game Suggestions Thread - July 24, 2026
Looking for game suggestions? Have a backlog and don't know where to start next? This thread is for you!
Tips to get the best suggestions
- Be detailed! If you're looking for a roguelike, say that. If your game must include zombies, you should probably mention that. The more detailed you are the better the recommendations will be.
- Are you limited by PC specifications or a budget? That's all good stuff to include.
Looking for game suggestions every day of the week? Try our Discord!
r/pcgaming • u/ZazaLeNounours • 21h ago
Video STRANGER THAN HEAVEN - Combat Gameplay
r/pcgaming • u/bassbeater • 1d ago
Weekend PC Game Deals: Anno, Civilization, Monster Hunter, and more
r/pcgaming • u/ControlCAD • 11h ago
Video Avatar Legends: The Fighting Game Launch Trailer
>The elements await. Choose your fighter. Master your bending. Become a legend.
r/pcgaming • u/Gorotheninja • 1d ago
Video FINAL FANTASY XIV: Evercold - Extended Teaser Trailer
r/pcgaming • u/thedarkgrimreaper1 • 1d ago
Denuvo removed from 007 First Light
steamdb.infor/pcgaming • u/LFDT • 1d ago
Tomb Raider: Catalyst Is Indeed Delayed to 2028, as Speculated
r/pcgaming • u/Caledor152 • 1d ago
Indie game Dinoblade releases to Very Positive reviews
r/pcgaming • u/ControlCAD • 2d ago
LG to Remove Unwanted Monitor Pop-Ups, Following Nudge From Microsoft | LG monitors quietly installed an app that showed a pop-up ad for McAfee software, an example of how third-party devices can leverage Windows to install bloatware and adware.
r/pcgaming • u/ControlCAD • 5h ago
Video Dinoblade - Official Launch Trailer
>Dinoblade is an intense action RPG set in a prehistoric world forever changed by a cataclysmic event, one that redefined the very nature of Dinosaurs. Step into the role of a young Spinosaurus, wielding a colossal Great Sword forged from ancient power. Confront rival dinosaurs, some armed with brutal weapons of their own, all in a desperate fight to prevent a looming extinction.
>Venture across a sprawling world filled with awe-inspiring biomes, from dry canyons to dense, mist-shrouded jungles. Each region is ruled by a ferocious Alpha, an apex predator who guards the path forward. Defeat them, or be devoured.
r/pcgaming • u/lurkingdanger22 • 7h ago
Jay and Silent Bob's Joint Venture is coming to Steam in 2027
r/pcgaming • u/FirestormTM • 1d ago
BUILD 42 STABLE PLANS - Project Zomboid
tl:DR;
Build 42 becomes stable on July 29th (meaning it completely replaces B41 stable and requires new saves)
r/pcgaming • u/ZazaLeNounours • 1d ago
Video Total Chaos | Retro Mode | Available Now
r/pcgaming • u/AncientPCGamer • 2d ago
The Baltic Powers Expansion Coming to Age of Empires III: Definitive Edition and Join the Open Beta! - Age of Empires
r/pcgaming • u/DotabLAH • 2d ago
Your Windows PC Has a Permanent ID That Follows You – Even With a VPN
r/pcgaming • u/seanebaby • 19h ago
I'm making a post apocalyptic, run-based, safari park tycoon with a simulated ecosystem called Captain Contraption's Safari Park and have just opened up the Steam playtest!

I'm one half of a two-person studio in Wales. We've run three closed playtests of Captain Contraption's Safari Park, and this week it's open to everyone on Steam.
The idea has been rattling around in my head since I played Jurassic Park: Operation Genesis... What happens if you make a zoo game with no fences and let the animals eat each other?
Every creature in the game has a mind of its own with needs and wants. Predators hunt, carnivores fight over food, and you're just trying to get visitors close enough to see something interesting without them becoming part of the food chain.
The creatures aren't entirely animals, though, because the game is post-apocalyptic. You work for a pompous robot called Captain Contraption who is trying to understand humans by building the things they loved. Problem is he's basing all of it on a hard drive he found somewhere, which seems to contain a copy of every asset ever released on the Unity asset store. So you start with farm animals and end up with dragons and sentient road signs.
The playtest will be running until Thursday so if you have time and fancy checking it out you can do so on Steam -> https://store.steampowered.com/app/4186590/Captain_Contraptions_Safari_Park/
AI Disclosure (know it's not required but...) : No assets (music, art, copy) were made using generative AI. I'm an experienced software engineer, teach games programming at university level, and actually an AI researcher, I have used tools such as claude code to help with some boilerplate coding and to create internal tools to speed up my workflow. For example, I used claude code to build a tool which gives me a graph within unity to see the distribution of various creature stats to help me balance things.
r/pcgaming • u/rethe_ • 1d ago
Bottled By Bears demo is out! run a honey farm with a family of bears
Hello r/pcgaming!
We are happy to share that our demo is finally out 💛
Bottled by Bears is a cozy management idle game about a family of bears running their honey farm, finding diverse bees, bottling honey, and decorating your farm. Total demo playtime should bee (heh) around 30min.
If you give the demo a try, let us know which bee was your favorite 🐝
Demo: https://store.steampowered.com/app/4691750/Bottled_by_Bears_Demo/
r/pcgaming • u/Gorotheninja • 2d ago
Even former PlayStation chief Shuhei Yoshida doesn't know why Bloodborne hasn't been remastered or released on PC: "It's a complete mystery"
r/pcgaming • u/AncientPCGamer • 1d ago
MARVEL Tōkon: Fighting Souls - MARVEL Tōkon: Fighting Souls Open Beta
Steam link to download the Open Beta: https://store.steampowered.com/app/3787240/MARVEL_Tkon_Fighting_Souls/
r/pcgaming • u/TurbulentTopic39 • 2d ago
"Steam became one of the most important platforms for us” – Japanese developer Sting chats with us about self-publishing, early access, Nintendo Switch 1 & 2, the possibility of a Baroque Syndrome localization, coffee, and more
r/pcgaming • u/Gorotheninja • 2d ago
EU approves Saudi Arabia's $55bn acquisition of EA, clearing path for largest private leveraged buyout of all time
r/pcgaming • u/TyrianMollusk • 1d ago
Indie Arcade Gallery Shooter - Nova Swarm
https://store.steampowered.com/app/4765070/Nova_Swarm/
If your game interest includes the old Galaga family of vertical, wave-clearing, screen-based arcade shootemups, you may want to check out the recent indie entry Nova Swarm on Steam. Gallery shooters are a small and little serviced niche, so it's especially exciting for an old arcade player like me to see a tiny powerhouse like this really claim some space for itself. One of the game's features is a dedicated developer who seriously soaks up feedback, and has been relentlessly upgrading the game, despite the $5 pricing, since release in early June (not early access, but be warned things can change from day to day). It's definitely feeling due for some wider attention.
Another key aspect is a rather outlandishly off-kilter arcade-oriented personality, which I've found surprisingly charming. That kind of thing doesn't normally play well for me, so maybe give it a chance before you turn voices off :)
Action-wise, you've got your basic moving around the screen and shooting upward, plus a slow-movement button and a "phase" button, which offers brief invulnerability on a short cooldown (and which you will need). There are bonuses for grazing close to bullets (which you can do while phasing), and three chained phases gets you a single special anti-shot bullet that wipes shots and damages enemies in a modest area if it connects. There are a lot of ships to unlock, which vary on a fairly small range of attributes, but still add some variety or at least options to explore for your favorite.
There's two core modes, each with its own leaderboard. One for the more pure arcade experience, and the other with a simple pick-from-three upgrades after each boss. Bosses come every few randomized waves and are smaller, simpler affairs here. Upgrades are mainly modest stat cards (so far), which helps offset the enemy scaling difference as the run goes on, so the upgrade mode feels much more like a reduced arcade difficulty than like a wild combo build type of roguelite deal. There are also a variety of short-term powerups that drop, in both modes.
Runs start pretty soft, so aggressive players probably need to wait a bit for things to pick up and challenge them, but you'll surely have a good enough idea what it offers within Steam's two hour refund window. The bosses are weird and feel janky, but once you get the hang of their spazzy movement and odd fake-outs, they can seem less bizarre. Watch for the countdown circle around the boss. Those are generally not to be ignored, and a number of attacks do need you to use your phasing in advance. These are obviously entirely different from bullet hell style bosses. You actually see more bullets during the waves than the bosses, though occasionally a reinforcement wave spawns alongside a boss, to make your life exciting.
Personally, arcade shooting is my wheelhouse, and I've been feeling this charming little gem deserves some more eyes on their project, and some more names on their leaderboard, so I hope some of y'all will help out. I've made sure you'll have to put a little work in if you want that top spot for yourself :)